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2020-04-16buffer_cache: Return handles instead of pointer to handlesReinUsesLisp
The original idea of returning pointers is that handles can be moved. The problem is that the implementation didn't take that in mind and made everything harder to work with. This commit drops pointer to handles and returns the handles themselves. While it is still true that handles can be invalidated, this way we get an old handle instead of a dangling pointer. This problem can be solved in the future with sparse buffers.
2020-04-08Memory: Correct GCC errors.Fernando Sahmkow
2020-04-08GPUMemoryManager: Improve safety of memory reads.Fernando Sahmkow
2020-04-06Buffer Cache: Use vAddr instead of physical memory.Fernando Sahmkow
2020-01-29buffer_cache: Delay buffer destructionsReinUsesLisp
Delay buffer destruction some extra frames to avoid destroying buffers that are still being used from older frames. This happens on Nvidia's driver with mailbox.
2019-11-20buffer_cache: Remove brace initialized for objects with default constructorReinUsesLisp
2019-11-07buffer_cache: Add missing includes (#3079)Morph
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included. Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-02gl_rasterizer: Upload constant buffers with glNamedBufferSubDataReinUsesLisp
Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements to a fast. This path has an extra memcpy but updates the buffer without orphaning or waiting for previous calls. It can be seen as a better model for "push constants" that can upload a whole UBO instead of 256 bytes. This path has some requirements established here: http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24 Instead of using the stream buffer, this commits moves constant buffers uploads to calls of glNamedBufferSubData and from my testing it brings a performance improvement. This is disabled when the vendor is not Nvidia since it brings performance regressions.
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti
* texture_cache/surface_params: Remove unused local variable * rasterizer_interface: Add missing documentation commentary * maxwell_dma: Remove unused rasterizer reference * video_core/gpu: Sort member declaration order to silent -Wreorder warning * fermi_2d: Remove unused MemoryManager reference * video_core: Silent unused variable warnings * buffer_cache: Silent -Wreorder warnings * kepler_memory: Remove unused MemoryManager reference * gl_texture_cache: Add missing override * buffer_cache: Add missing include * shader/decode: Remove unused variables
2019-08-21Buffer Cache: Adress Feedback.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement flushing.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement barriers.Fernando Sahmkow
2019-08-21Buffer_Cache: Optimize and track written areas.Fernando Sahmkow
2019-08-21BufferCache: Rework mapping caching.Fernando Sahmkow
2019-08-21Buffer_Cache: Fixes and optimizations.Fernando Sahmkow
2019-08-21Video_Core: Implement a new Buffer CacheFernando Sahmkow