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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_recompiler
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Author
2021-09-08
Detail adjustment
Feng Chen
2021-09-08
Detail adjustment
Feng Chen
2021-09-07
Re-implement get unused location
Feng Chen
2021-09-07
Move attribute related definitions to spirv anonymous namespace
Feng Chen
2021-09-06
Dynamic get unused location
Feng Chen
2021-09-06
Implement intput and output fixed fnc textures
Feng Chen
2021-09-03
Rename parameters
Feng Chen
2021-09-03
Fix create GraphicsPipelines crash
Feng Chen
2021-09-02
Add input/output location
Feng Chen
2021-09-01
Merge pull request #6900 from ameerj/attr-reorder
bunnei
2021-08-31
emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes
ameerj
2021-08-31
emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes
ameerj
2021-08-31
emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes
ameerj
2021-08-31
emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes
ameerj
2021-09-01
Add colorfront and txtcoord support
Feng Chen
2021-08-30
structured_control_flow: Skip reordering nested demote branches.
ameerj
2021-08-30
structured_control_flow: Conditionally invoke demote reorder pass
ameerj
2021-08-28
structured_control_flow: Add DemoteCombinationPass
ameerj
2021-08-26
emit_spirv_context_get_set: Fix Get FrontFace return value
ameerj
2021-08-19
SPIR-V: Merge two ifs in EmitGetAttribute
Valeri
2021-07-30
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
Morph
2021-07-29
Merge pull request #6722 from ReinUsesLisp/xmad-opts
bunnei
2021-07-29
shader: Fold UnpackFloat2x16 and PackFloat2x16
ReinUsesLisp
2021-07-27
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
ReinUsesLisp
2021-07-27
exception: Make constructors explicit
Lioncash
2021-07-27
exception: Make what() member function nodiscard
Lioncash
2021-07-27
exception: Narrow down specific header
Lioncash
2021-07-26
Merge pull request #6724 from lioncash/nodisc-shader
Rodrigo Locatti
2021-07-26
Merge pull request #6726 from lioncash/hguard
Rodrigo Locatti
2021-07-26
Merge pull request #6727 from lioncash/topology
Rodrigo Locatti
2021-07-26
Merge pull request #6723 from lioncash/shader
Rodrigo Locatti
2021-07-26
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
2021-07-26
emit_spirv_instructions: Add missing header guard
Lioncash
2021-07-26
shader_recompiler: Remove unnecessary [[nodiscard]] instances
Lioncash
2021-07-26
control_flow: Fix duplicate switch case in OpcodeToken
Lioncash
2021-07-26
object_pool: Add missing return in Chunk move assignment operator
Lioncash
2021-07-26
shader: Fold integer FMA from Nvidia's pattern
ReinUsesLisp
2021-07-26
shader: Use TryInstRecursive on XMAD multiply folding
ReinUsesLisp
2021-07-26
shader: Add TryInstRecursive utility to values
ReinUsesLisp
2021-07-22
shader: Support out of bound local memory reads and immediate writes
ReinUsesLisp
2021-07-22
shader: Fix disabled attribute default values
ameerj
2021-07-22
glsl: Simplify FCMP emission
ameerj
2021-07-22
glsl: Update TessellationControl gl_in
ameerj
2021-07-22
shader: Implement ISETP.X
ameerj
2021-07-22
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
ameerj
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
shader: Manually convert from array<u32> to bitset instead of using bit_cast
ReinUsesLisp
2021-07-22
glsl: Fix tracking of info.uses_shadow_lod
ameerj
2021-07-22
shader: Ignore global memory ops on devices lacking int64 support
ameerj
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