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path: root/src/shader_recompiler
AgeCommit message (Expand)Author
2021-09-08Detail adjustmentFeng Chen
2021-09-08Detail adjustmentFeng Chen
2021-09-07Re-implement get unused locationFeng Chen
2021-09-07Move attribute related definitions to spirv anonymous namespaceFeng Chen
2021-09-06Dynamic get unused locationFeng Chen
2021-09-06Implement intput and output fixed fnc texturesFeng Chen
2021-09-03Rename parametersFeng Chen
2021-09-03Fix create GraphicsPipelines crashFeng Chen
2021-09-02Add input/output locationFeng Chen
2021-09-01Merge pull request #6900 from ameerj/attr-reorderbunnei
2021-08-31emit_glsl_warp: Fix shuffle ops for 64-thread warp sizesameerj
2021-08-31emit_glsl_warp: Fix ballot related ops for 64-thread warp sizesameerj
2021-08-31emit_spirv_warp: Fix shuffle ops for 64-thread warp sizesameerj
2021-08-31emit_spirv_warp: Fix ballot related ops for 64-thread warp sizesameerj
2021-09-01Add colorfront and txtcoord supportFeng Chen
2021-08-30structured_control_flow: Skip reordering nested demote branches.ameerj
2021-08-30structured_control_flow: Conditionally invoke demote reorder passameerj
2021-08-28structured_control_flow: Add DemoteCombinationPassameerj
2021-08-26emit_spirv_context_get_set: Fix Get FrontFace return valueameerj
2021-08-19SPIR-V: Merge two ifs in EmitGetAttributeValeri
2021-07-30Merge pull request #6767 from ReinUsesLisp/fold-float-packMorph
2021-07-29Merge pull request #6722 from ReinUsesLisp/xmad-optsbunnei
2021-07-29shader: Fold UnpackFloat2x16 and PackFloat2x16ReinUsesLisp
2021-07-27shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructionsReinUsesLisp
2021-07-27exception: Make constructors explicitLioncash
2021-07-27exception: Make what() member function nodiscardLioncash
2021-07-27exception: Narrow down specific headerLioncash
2021-07-26Merge pull request #6724 from lioncash/nodisc-shaderRodrigo Locatti
2021-07-26Merge pull request #6726 from lioncash/hguardRodrigo Locatti
2021-07-26Merge pull request #6727 from lioncash/topologyRodrigo Locatti
2021-07-26Merge pull request #6723 from lioncash/shaderRodrigo Locatti
2021-07-26emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()Lioncash
2021-07-26emit_spirv_instructions: Add missing header guardLioncash
2021-07-26shader_recompiler: Remove unnecessary [[nodiscard]] instancesLioncash
2021-07-26control_flow: Fix duplicate switch case in OpcodeTokenLioncash
2021-07-26object_pool: Add missing return in Chunk move assignment operatorLioncash
2021-07-26shader: Fold integer FMA from Nvidia's patternReinUsesLisp
2021-07-26shader: Use TryInstRecursive on XMAD multiply foldingReinUsesLisp
2021-07-26shader: Add TryInstRecursive utility to valuesReinUsesLisp
2021-07-22shader: Support out of bound local memory reads and immediate writesReinUsesLisp
2021-07-22shader: Fix disabled attribute default valuesameerj
2021-07-22glsl: Simplify FCMP emissionameerj
2021-07-22glsl: Update TessellationControl gl_inameerj
2021-07-22shader: Implement ISETP.Xameerj
2021-07-22shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp
2021-07-22glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZEameerj
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
2021-07-22shader: Manually convert from array<u32> to bitset instead of using bit_castReinUsesLisp
2021-07-22glsl: Fix tracking of info.uses_shadow_lodameerj
2021-07-22shader: Ignore global memory ops on devices lacking int64 supportameerj