| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-01-27 | glasm: Add MS sampler types | ameerj | |
| 2023-01-27 | glsl: Add MS sampler types | ameerj | |
| 2023-01-25 | shader_recompiler: Remove S32 IR type | ameerj | |
| The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 | |||
| 2023-01-23 | spirv: fix multisampled image fetch | Liam | |
| 2023-01-07 | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | Liam | |
| This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e. | |||
| 2023-01-07 | Avoid OOB array access reading passthrough attr mask | Billy Laws | |
| YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this | |||
| 2023-01-05 | Run clang-format | Billy Laws | |
| 2023-01-05 | shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs | Billy Laws | |
| The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. | |||
| 2023-01-05 | shader_recompiler: Add support for lowering geometry passthrough | Billy Laws | |
| Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. | |||
| 2023-01-05 | shader_recompiler: Align SSBO offsets to meet host requirements | Billy Laws | |
| We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | |||
| 2023-01-05 | shader_recompiler: SPIRV: Only enable int64 feature when supported | Billy Laws | |
| 2023-01-05 | shader_recompiler: Add comparison operators to descriptor types | Billy Laws | |
| 2023-01-05 | Vulkan: Add a workaround for input_position on Adreno drivers | Billy Laws | |
| Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | |||
| 2023-01-04 | Video_core: Address feedback | Fernando Sahmkow | |
| 2023-01-03 | ShaderCompiler: Inline driver specific constants. | Fernando Sahmkow | |
| 2023-01-01 | MacroHLE: Final cleanup and fixes. | Fernando Sahmkow | |
| 2023-01-01 | MacroHLE: Add OpenGL Support | Fernando Sahmkow | |
| 2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow | |
| 2022-12-17 | Merge pull request #7450 from FernandoS27/ndc-vulkan | liamwhite | |
| Vulkan: Add support for VK_EXT_depth_clip_control. | |||
| 2022-12-13 | Vulkan: Add support for VK_EXT_depth_clip_control. | FernandoS27 | |
| 2022-12-13 | spirv_emit_context: declare GroupNonUniform capability for ↵ | Liam | |
| SubgroupLocalInvocationId | |||
| 2022-12-03 | Merge pull request #9300 from ameerj/pch | liamwhite | |
| CMake: Use precompiled headers to improve compile times | |||
| 2022-12-03 | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | |
| general: fix compile for Apple Clang | |||
| 2022-12-02 | Merge pull request #9303 from liamwhite/new-vulkan-init | Matías Locatti | |
| Vulkan: update initialization | |||
| 2022-12-01 | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | |
| 2022-11-30 | CMake: Consolidate common PCH headers | ameerj | |
| 2022-11-29 | CMake: Use precompiled headers | ameerj | |
| 2022-11-29 | value.h: remove recursive include | ameerj | |
| 2022-11-27 | Vulkan: update initialization | Liam | |
| Co-authored-by: bylaws <bylaws@users.noreply.github.com> | |||
| 2022-11-22 | general: fix compile for Apple Clang | Liam | |
| 2022-11-18 | spirv_emit_context: add missing flat decoration | Liam | |
| 2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite | |
| shader: Implement miss attribute layer | |||
| 2022-11-17 | shader: Implement miss attribute layer | FengChen | |
| 2022-11-11 | Merge pull request #9167 from vonchenplus/tess | liamwhite | |
| video_core: Fix few issues in Tess stage | |||
| 2022-11-11 | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph | |
| 2022-11-07 | video_core: Fix few issues in Tess stage | FengChen | |
| 2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | |
| 2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei | |
| video_core: Generate mipmap texture by drawing | |||
| 2022-10-25 | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" | Feng Chen | |
| 2022-10-24 | Merge pull request #8873 from vonchenplus/fix_legacy_location_error | bunnei | |
| video_core: Fix legacy to generic location unpaired | |||
| 2022-10-22 | CMakeLists: Disable C4100 and C4324 | Morph | |
| Disabling C4100 is similar to -Wno-unused-parameter | |||
| 2022-10-22 | CMakeLists: Remove redundant warnings | Morph | |
| These warnings are already included in /W3. | |||
| 2022-10-22 | CMakeLists: Treat MSVC warnings as errors | Morph | |
| 2022-10-22 | general: Enforce C4800 everywhere except in video_core | Morph | |
| 2022-10-22 | CMakeLists: Remove all redundant warnings | Morph | |
| These are already explicitly or implicitly set in src/CMakeLists.txt | |||
| 2022-10-17 | Address feedback | FengChen | |
| 2022-10-06 | General: Fix compilation for GCC | Liam White | |
| 2022-10-06 | Shader Decompiler: implement better tracking for Vulkan samplers. | Fernando Sahmkow | |
| 2022-10-06 | Shader Decompiler: Check for shift when deriving composite samplers. | Fernando Sahmkow | |
| 2022-10-06 | Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. | Fernando Sahmkow | |
