| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
| 2021-10-24 | TexturePass: Fix clamping of images as this allowed negative indices. | Fernando Sahmkow | |
| 2021-10-17 | Shader Compiler: avoid overflowed indices on indixed samplers. | Fernando Sahmkow | |
| 2021-07-22 | texture_pass: Fix is_read image qualification | ameerj | |
| Atomic operations are considered to have both read and write access. This was not being accounted for. | |||
| 2021-07-22 | glsl: Address rest of feedback | ameerj | |
| 2021-07-22 | shader: Clang-format secondary textures | ReinUsesLisp | |
| 2021-07-22 | shader: Fix secondary textures | ReinUsesLisp | |
| 2021-07-22 | shader: Implement Int32 SUATOM/SURED | ameerj | |
| 2021-07-22 | shader: Implement VertexA stage | FernandoS27 | |
| 2021-07-22 | shader: Implement indexed textures | ReinUsesLisp | |
| 2021-07-22 | shader: Implement D3D samplers | ReinUsesLisp | |
| 2021-07-22 | spirv: Implement image buffers | ReinUsesLisp | |
| 2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp | |
| 2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | |
| Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
| 2021-07-22 | shader: Implement texture buffers | ReinUsesLisp | |
| 2021-07-22 | shader: Abstract breadth searches and use the abstraction | ReinUsesLisp | |
| 2021-07-22 | shader: Implement ImageGradient | FernandoS27 | |
| 2021-07-22 | shader,spirv: Implement ImageQueryLod. | FernandoS27 | |
| 2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | |
| 2021-07-22 | shader: Add IR opcode for ImageFetch | FernandoS27 | |
| 2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 | |
| 2021-07-22 | shader: Track first bindless argument instead of the instruction itself | ReinUsesLisp | |
| 2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp | |
| 2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp | |
| 2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp | |
