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path: root/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
AgeCommit message (Collapse)Author
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj
2021-11-01ShaderCache: Fix Phi Nodes Type on OGL.Fernando Sahmkow
2021-10-31ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow
2021-07-22shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp
2021-07-22shader: Move loop safety tests to code emissionReinUsesLisp
2021-07-22shader: Fix loop safety to SSA passReinUsesLisp
2021-07-22shader: Add shader loop safety check settingslat9nq
Also add a setting for enable Nsight Aftermath.
2021-07-22glasm: Initial implementation of phi nodes on GLASMReinUsesLisp
2021-07-22glasm: Rework control flow introducing a syntax listReinUsesLisp
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
2021-07-22shader: Fix forward referencing identity instructions when inserting phiReinUsesLisp
2021-07-22shader: Intrusively store in a block if it's sealed or notReinUsesLisp
2021-07-22shader: Move microinstruction header to the value headerReinUsesLisp
2021-07-22shader: Intrusively store register values in block for SSA passReinUsesLisp
2021-07-22shader: Fix Phi node typesReinUsesLisp
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22shader: Move recursive SSA rewrite to the heapReinUsesLisp
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Address FeedbackFernandoS27
2021-07-22shader: Improve VOTE.VTG stubFernandoS27
2021-07-22shader: Implement BRXFernandoS27
2021-07-22shader: Add partial rasterizer integrationReinUsesLisp
2021-07-22shader: Reorder phi nodes when redefined as undefined opcodesReinUsesLisp
2021-07-22shader: Implement CAL inlining function callsReinUsesLisp
2021-07-22shader: Implement SELameerj
2021-07-22shader: Support SSA loops on IRReinUsesLisp
2021-07-22shader: Misc fixesReinUsesLisp
2021-07-22shader: Initial implementation of an ASTReinUsesLisp
2021-07-22shader: Properly store phi on InstReinUsesLisp
2021-07-22shader: Add pools and rename filesReinUsesLisp
2021-07-22shader: Remove illegal character in SSA passReinUsesLisp
2021-07-22shader: Constant propagation and global memory to storage bufferReinUsesLisp
2021-07-22shader: SSA and dominanceReinUsesLisp