| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
| 2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | |
| 2021-07-22 | dual_vertex_pass: Clang format | ameerj | |
| 2021-07-22 | shader: Fix VertexA Shaders. | FernandoS27 | |
| 2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | |
| This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | |||
| 2021-07-22 | shader: Address feedback | FernandoS27 | |
| 2021-07-22 | shader: Implement VertexA stage | FernandoS27 | |
