| Age | Commit message (Expand) | Author |
| 2021-07-22 | shader: Implement SR_LaneId | FernandoS27 |
| 2021-07-22 | shader: Implement MEMBAR | FernandoS27 |
| 2021-07-22 | shader: Improve VOTE.VTG stub | FernandoS27 |
| 2021-07-22 | shader: Stub VOTE.VTG | FernandoS27 |
| 2021-07-22 | shader: Fix branches to visited virtual blocks | ReinUsesLisp |
| 2021-07-22 | shader: Implement LDG .U.128 as .128 | ReinUsesLisp |
| 2021-07-22 | shader: Unroll "using enum" for opcode declarations | ReinUsesLisp |
| 2021-07-22 | shader: Fix TXD | FernandoS27 |
| 2021-07-22 | shader: Address feedback | FernandoS27 |
| 2021-07-22 | shader: Always pass a lod for TexelFetch | ReinUsesLisp |
| 2021-07-22 | shader: Implement TXD | FernandoS27 |
| 2021-07-22 | shader: Implement ImageGradient | FernandoS27 |
| 2021-07-22 | shader: Implement TMML partially | FernandoS27 |
| 2021-07-22 | shader,spirv: Implement ImageQueryLod. | FernandoS27 |
| 2021-07-22 | shader: Implement TLDS | FernandoS27 |
| 2021-07-22 | shader: Implement TLD | FernandoS27 |
| 2021-07-22 | shader: Store type of phi nodes in flags | ReinUsesLisp |
| 2021-07-22 | shader: Fix indirect branches to scheduler instructions | ReinUsesLisp |
| 2021-07-22 | shader: Add missing new lines | ReinUsesLisp |
| 2021-07-22 | shader: Implement FSWZADD | ameerj |
| 2021-07-22 | shader: Implement BRX | FernandoS27 |
| 2021-07-22 | shader: Fix alignment checks on RZ | ReinUsesLisp |
| 2021-07-22 | shader: Implement I2I CC | ameerj |
| 2021-07-22 | shader: Implement I2I SAT | ameerj |
| 2021-07-22 | shader: Fix ISCADD logic for PO/CC | ameerj |
| 2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
| 2021-07-22 | shader: Implement ISCADD CC | ameerj |
| 2021-07-22 | shader: Implement VMAD, VMNMX, VSETP | ameerj |
| 2021-07-22 | shader: Add missing I2I exception when CC is used | ReinUsesLisp |
| 2021-07-22 | shader: Better interpolation and disabled attributes support | ReinUsesLisp |
| 2021-07-22 | spirv: Remove dependencies on Environment when generating SPIR-V | ReinUsesLisp |
| 2021-07-22 | shader: Fix structured control flow on KIL instructions | ReinUsesLisp |
| 2021-07-22 | shader: Fix TXQ | FernandoS27 |
| 2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
| 2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
| 2021-07-22 | shader: Add IR opcode for ImageFetch | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
| 2021-07-22 | shader: Fix Array Indices in TEX/TLD4 | FernandoS27 |
| 2021-07-22 | shader: Implement FragDepth | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4S. | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
| 2021-07-22 | shader: Implement SHFL | ameerj |
| 2021-07-22 | shader: Properly insert Prologue instruction | ReinUsesLisp |
| 2021-07-22 | shader: Minor style nits | ReinUsesLisp |
| 2021-07-22 | shader: Fix F2I | FernandoS27 |
| 2021-07-22 | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp |
| 2021-07-22 | shader: Implement VOTE | ameerj |
| 2021-07-22 | shader: Fix TEX mask | ReinUsesLisp |
| 2021-07-22 | shader: Better but still partial interpolation support | ReinUsesLisp |
| 2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj |