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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2021-07-22
glsl: Track S32 atomics
ameerj
2021-07-22
glsl: Update phi node management
ameerj
2021-07-22
glsl: Fix floating point compare ops
ameerj
2021-07-22
glsl: Query GL Device for FP16 extension support
ameerj
2021-07-22
glsl: Simply FP storage atomics
ameerj
2021-07-22
glsl: F16x2 storage atomics
ameerj
2021-07-22
glsl: Revert ssbo aliasing. Storage Atomics impl
ameerj
2021-07-22
glsl: implement phi nodes
ameerj
2021-07-22
glsl: Wip storage atomic ops
ameerj
2021-07-22
glsl: Implement FCMP
ameerj
2021-07-22
glsl: Add a more robust fp formatter
ameerj
2021-07-22
glsl: More FP fixes
ameerj
2021-07-22
glsl: FP function fixes
ameerj
2021-07-22
glsl: More FP instructions/fixes
ameerj
2021-07-22
glsl: Add many FP32/64 instructions
ameerj
2021-07-22
glsl: Implement more Integer ops
ameerj
2021-07-22
glsl: Implement BF*
ameerj
2021-07-22
glsl: Implement a few Integer instructions
ameerj
2021-07-22
glsl: Use std::string_view for Emit function args.
ameerj
2021-07-22
glsl: Pass IR::Inst& to Emit functions
ameerj
2021-07-22
glsl: INeg and IAdd negate tests
ameerj
2021-07-22
glsl: Reusable typed variables. IADD32
ameerj
2021-07-22
glsl: Fix program linking and cbuf
ameerj
2021-07-22
glsl: Fix "reg" allocing
ameerj
2021-07-22
glsl: Initial backend
ameerj
2021-07-22
spirv: Reduce log severity of mismatching denorm rules
ReinUsesLisp
2021-07-22
shader: Add logging
ReinUsesLisp
2021-07-22
shader: Add shader loop safety check settings
lat9nq
2021-07-22
spirv/convert: Catch more signed operations oversights
ameerj
2021-07-22
spirv/convert: Catch more broken signed operations on Nvidia OpenGL
ReinUsesLisp
2021-07-22
glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
2021-07-22
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
shader,glasm: Implement legacy texcoord loads
ReinUsesLisp
2021-07-22
glasm: Implement legacy varyings
ReinUsesLisp
2021-07-22
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
spirv: Fix output generics with components
ReinUsesLisp
2021-07-22
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
2021-07-22
spirv: Fix image and image buffer descriptor index usage
ReinUsesLisp
2021-07-22
glasm: Fix immediate texture coordinate
ReinUsesLisp
2021-07-22
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
2021-07-22
glasm: Use integer lod for TXQ
ReinUsesLisp
2021-07-22
glasm: Fix global memory fallbacks
ReinUsesLisp
2021-07-22
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
2021-07-22
glasm: Remove unintentional '\n' on Undef32
ReinUsesLisp
2021-07-22
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
glasm: Implement Y direction
ReinUsesLisp
2021-07-22
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
2021-07-22
glasm: Implement undef instructions
ReinUsesLisp
2021-07-22
glasm: Fix global memory callbacks
ReinUsesLisp
2021-07-22
glasm: Release phi node registers after they are no longer needed
ReinUsesLisp
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