aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
AgeCommit message (Collapse)Author
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors
2021-07-22shader: Add loggingReinUsesLisp
2021-07-22spirv: Fix image and image buffer descriptor index usageReinUsesLisp
2021-07-22glasm: Implement TEX and TEXS instructionsReinUsesLisp
Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).
2021-07-22Move SPIR-V emission functions to their own headerReinUsesLisp
2021-07-22spirv: Only add image operands mask when neededReinUsesLisp
2021-07-22spirv: Workaround image unsigned offset bugReinUsesLisp
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned texture offsets.
2021-07-22shader: Implement indexed texturesReinUsesLisp
2021-07-22spirv: Replace Constant/ConstantComposite with Const helperameerj
2021-07-22spirv: Fix implicit lod typeReinUsesLisp
2021-07-22spirv: Use explicit lods outside of fragment shadersReinUsesLisp
2021-07-22spirv: Use ConstOffset instead of Offset when possibleReinUsesLisp
2021-07-22spirv: Implement image buffersReinUsesLisp
2021-07-22spirv: Guard against typeless image reads on unsupported devicesReinUsesLisp
2021-07-22shader: Implement SULD and SUSTReinUsesLisp
2021-07-22shader: Address feedback + clang formatlat9nq
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22shader: Fix TextureGradReinUsesLisp
2021-07-22shader: Implement texture buffersReinUsesLisp
2021-07-22shader: Stub TLD4's PTP when it isn't constantFernandoS27
2021-07-22shader: Fix TXDFernandoS27
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Implement ImageGradientFernandoS27
2021-07-22shader: Implement TMML partiallyFernandoS27
2021-07-22shader,spirv: Implement ImageQueryLod.FernandoS27
2021-07-22shader: Implement TLDFernandoS27
2021-07-22shader: Implement TXQ and fix FragDepthReinUsesLisp
2021-07-22shader: Refactor PTP and other minor changesReinUsesLisp
2021-07-22shader: Add IR opcode for ImageFetchFernandoS27
2021-07-22shader: Implement TLD4.PTPFernandoS27
2021-07-22shader: Implement TLD4 and TLD4_BFernandoS27
2021-07-22shader: Implement TEXSReinUsesLisp
2021-07-22shader: Initial support for textures and TEXReinUsesLisp