| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | glsl: Fix precise variable declaration | ameerj | |
| and add some more separation in the shader for better debugability when dumped | |||
| 2021-07-22 | glsl: Implement precise fp variable allocation | ameerj | |
| 2021-07-22 | glsl: Rework var alloc to not assign unused results | ameerj | |
| 2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj | |
