| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | glsl: Cleanup/Address feedback | ameerj | |
| 2021-07-22 | glsl: Remove Signed Integer variables | ameerj | |
| 2021-07-22 | glsl: Address Rodrigo's feedback | ameerj | |
| 2021-07-22 | glsl: Allow dynamic tracking of variable allocation | ameerj | |
| 2021-07-22 | glsl: Implement Load/WriteGlobal | ameerj | |
| along with some other misc changes and fixes | |||
| 2021-07-22 | glsl: Fix precise variable declaration | ameerj | |
| and add some more separation in the shader for better debugability when dumped | |||
| 2021-07-22 | glsl: Implement precise fp variable allocation | ameerj | |
| 2021-07-22 | glsl: Rework var alloc to not assign unused results | ameerj | |
| 2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj | |
