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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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src
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shader_recompiler
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backend
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glsl
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reg_alloc.cpp
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Commit message (
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Author
2021-07-22
shader_recompiler: GCC fixes
lat9nq
2021-07-22
glsl: WIP var forward declaration
ameerj
to fix Loop control flow.
2021-07-22
glsl: Fix non-immediate buffer access
ameerj
and many other misc implementations
2021-07-22
glsl: textures wip
ameerj
2021-07-22
glsl: Implement some attribute getters and setters
ameerj
2021-07-22
glsl: Update phi node management
ameerj
2021-07-22
glsl: F16x2 storage atomics
ameerj
2021-07-22
glsl: implement phi nodes
ameerj
2021-07-22
glsl: Wip storage atomic ops
ameerj
2021-07-22
glsl: Implement FCMP
ameerj
2021-07-22
glsl: Add a more robust fp formatter
ameerj
2021-07-22
glsl: FP function fixes
ameerj
2021-07-22
glsl: More FP instructions/fixes
ameerj
2021-07-22
glsl: Add many FP32/64 instructions
ameerj
2021-07-22
glsl: Implement a few Integer instructions
ameerj
2021-07-22
glsl: INeg and IAdd negate tests
ameerj
2021-07-22
glsl: Reusable typed variables. IADD32
ameerj
2021-07-22
glsl: Fix "reg" allocing
ameerj
based on glasm with some tweaks
2021-07-22
glsl: Initial backend
ameerj