| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | glsl: Fix output varying initialization when transform feedback is used | ameerj | |
| 2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp | |
| 2021-07-22 | glsl: Obey need_declared_frag_colors to declare and initialize all frag_color | ameerj | |
| Fixes Ori and the blind forest title screen | |||
| 2021-07-22 | glsl: Address rest of feedback | ameerj | |
| 2021-07-22 | glsl: Move gl_Position/generic attribute initialization to EmitProlgue | ameerj | |
| 2021-07-22 | glsl: Reorganize backend code, remove unneeded [[maybe_unused]] | ameerj | |
| 2021-07-22 | glsl: Initial backend | ameerj | |
