| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | glsl: Rework variable allocator to allow for variable reuse | ameerj | |
| 2021-07-22 | glsl: minor cleanup | ameerj | |
| 2021-07-22 | shader_recompiler: GCC fixes | lat9nq | |
| 2021-07-22 | glsl: Better Storage access and wip warps | ameerj | |
| 2021-07-22 | glsl: Fix integer conversions, implement clamp CC | ameerj | |
| 2021-07-22 | glsl: Implement IADD CC | ameerj | |
| 2021-07-22 | glsl: WIP var forward declaration | ameerj | |
| to fix Loop control flow. | |||
| 2021-07-22 | glsl: Fix bindings, add some CC ops | ameerj | |
| 2021-07-22 | glsl: remove unused headers | ameerj | |
| 2021-07-22 | glsl: Add a more robust fp formatter | ameerj | |
| 2021-07-22 | glsl: Implement more Integer ops | ameerj | |
| 2021-07-22 | glsl: Implement BF* | ameerj | |
| 2021-07-22 | glsl: Implement a few Integer instructions | ameerj | |
| 2021-07-22 | glsl: Use std::string_view for Emit function args. | ameerj | |
| 2021-07-22 | glsl: Pass IR::Inst& to Emit functions | ameerj | |
| 2021-07-22 | glsl: INeg and IAdd negate tests | ameerj | |
| 2021-07-22 | glsl: Reusable typed variables. IADD32 | ameerj | |
| 2021-07-22 | glsl: Initial backend | ameerj | |
