| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-06-06 | input_common: Replace usage of string guid to common uuid | Narr the Reg | |
| 2022-05-23 | input_common: Make vibration request async | Narr the Reg | |
| 2022-04-21 | Merge pull request #7978 from german77/sideway | bunnei | |
| input_common: Map sticks correctly when mapped sideways | |||
| 2022-04-07 | input_common: Replace lock_guard with scoped_lock | Merry | |
| 2022-03-21 | input_common: Map sticks correctly when mapped sideways | Narr the Reg | |
| 2022-02-24 | Merge pull request #7859 from german77/battery_again | bunnei | |
| input_common: Remove battery duplicated struct and update every button press | |||
| 2022-02-10 | Merge pull request #7852 from Morph1984/new-uuid | bunnei | |
| common: Revise and fix the UUID implementation | |||
| 2022-02-06 | yuzu: Add auto center on right click | german77 | |
| 2022-02-06 | input_common: Remove battery duplicated struct and update every button press | german77 | |
| 2022-02-05 | general: Rename NewUUID to UUID, and remove the previous UUID impl | Morph | |
| This completes the removal of the old UUID implementation. | |||
| 2022-02-05 | input/hid: Migrate to the new UUID implementation | Morph | |
| 2022-02-02 | yuzu: ui: Improve battery symbols | Narr the Reg | |
| 2022-01-26 | input_common: Add DS5 to HD rumble list | Narr the Reg | |
| 2022-01-16 | Xbox controller default name nit pick | gidoly | |
| Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox' | |||
| 2022-01-15 | Change default name for ps controllers | gidoly | |
| Minor nitpick Code is from narr | |||
| 2022-01-06 | yuzu: Add controller hotkeys | german77 | |
| 2021-12-14 | Merge pull request #7577 from v1993/patch-2 | Narr the Reg | |
| input/SDL: Update SDL hints | |||
| 2021-12-14 | input/SDL: Update SDL hints | Valeri | |
| SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18. SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways. | |||
| 2021-12-13 | input_engine: Take BasicMotion by const reference with SetMotion() and ↵ | Lioncash | |
| TriggerOnMotionChange() Copies the BasicMotion instance once instead of twice. | |||
| 2021-12-13 | input_engine: Pass VibrationStatus by const reference in SetRumble() | Lioncash | |
| Avoids creating copies of the struct where not necessary. | |||
| 2021-12-13 | input_engine: std::move engine name where applicable | Lioncash | |
| We can allow the name to be moved into, allowing allocations to be avoided. | |||
| 2021-11-29 | input_common: Fix error with thread name | Narr the Reg | |
| 2021-11-24 | input_common: Move button names to the frontend | german77 | |
| 2021-11-24 | input_common: Fix SDL controller with inverted axis | german77 | |
| 2021-11-24 | kraken: Address comments from review | german77 | |
| Fix compiler bug | |||
| 2021-11-24 | kraken: Address comments from review | german77 | |
| start lion review | |||
| 2021-11-24 | input_common: Add multiple vibration curves | german77 | |
| 2021-11-24 | core/hid: Fix rumble too strong at 1% | german77 | |
| 2021-11-24 | core/hid: Only signal when needed | german77 | |
| 2021-11-24 | core/hid: Add output devices | german77 | |
| 2021-11-24 | input_common: Rewrite SDL | german77 | |
