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path: root/src/input_common/drivers/sdl_driver.cpp
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2021-12-13input_engine: Take BasicMotion by const reference with SetMotion() and ↵Lioncash
TriggerOnMotionChange() Copies the BasicMotion instance once instead of twice.
2021-12-13input_engine: Pass VibrationStatus by const reference in SetRumble()Lioncash
Avoids creating copies of the struct where not necessary.
2021-12-13input_engine: std::move engine name where applicableLioncash
We can allow the name to be moved into, allowing allocations to be avoided.
2021-11-29input_common: Fix error with thread nameNarr the Reg
2021-11-24input_common: Move button names to the frontendgerman77
2021-11-24input_common: Fix SDL controller with inverted axisgerman77
2021-11-24kraken: Address comments from reviewgerman77
Fix compiler bug
2021-11-24kraken: Address comments from reviewgerman77
start lion review
2021-11-24input_common: Add multiple vibration curvesgerman77
2021-11-24core/hid: Fix rumble too strong at 1%german77
2021-11-24core/hid: Only signal when neededgerman77
2021-11-24core/hid: Add output devicesgerman77
2021-11-24input_common: Rewrite SDLgerman77