| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-12-14 | Merge pull request #7577 from v1993/patch-2 | Narr the Reg | |
| input/SDL: Update SDL hints | |||
| 2021-12-14 | input/SDL: Update SDL hints | Valeri | |
| SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18. SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways. | |||
| 2021-12-13 | input_engine: Take BasicMotion by const reference with SetMotion() and ↵ | Lioncash | |
| TriggerOnMotionChange() Copies the BasicMotion instance once instead of twice. | |||
| 2021-12-13 | input_engine: Pass VibrationStatus by const reference in SetRumble() | Lioncash | |
| Avoids creating copies of the struct where not necessary. | |||
| 2021-12-13 | input_engine: std::move engine name where applicable | Lioncash | |
| We can allow the name to be moved into, allowing allocations to be avoided. | |||
| 2021-11-29 | input_common: Fix error with thread name | Narr the Reg | |
| 2021-11-24 | input_common: Move button names to the frontend | german77 | |
| 2021-11-24 | input_common: Fix SDL controller with inverted axis | german77 | |
| 2021-11-24 | kraken: Address comments from review | german77 | |
| Fix compiler bug | |||
| 2021-11-24 | kraken: Address comments from review | german77 | |
| start lion review | |||
| 2021-11-24 | input_common: Add multiple vibration curves | german77 | |
| 2021-11-24 | core/hid: Fix rumble too strong at 1% | german77 | |
| 2021-11-24 | core/hid: Only signal when needed | german77 | |
| 2021-11-24 | core/hid: Add output devices | german77 | |
| 2021-11-24 | input_common: Rewrite SDL | german77 | |
