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2022-03-24hle: nvflinger: parcel: Reserve token size.bunnei
2022-03-24hle: nvflinger: buffer_queue_core: StillTracking: Take const reference.bunnei
2022-03-24hle: nvflinger: buffer_queue_core: Cleanup locking.bunnei
2022-03-24hle: nvflinger: Use std::chrono for present_ns.bunnei
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty ↵bunnei
buffer. - Used by Naruto Ultimate Ninja Storm.
2022-03-24hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.bunnei
2022-03-24hle: nvflinger: Add implementation for HosBinderDriverServer service.bunnei
2022-03-24hle: nvflinger: Add implementation for BufferQueueProducer class.bunnei
2022-03-24hle: nvflinger: Add implementation for BufferQueueCore class.bunnei
2022-03-24hle: nvflinger: Add implementation for BufferQueueConsumer class.bunnei
2022-03-24hle: nvflinger: Add implementation for QueueBufferInput and ↵bunnei
QueueBufferOutput structs.
2022-03-24hle: nvflinger: Add implementation for BufferItemConsumer class.bunnei
2022-03-24hle: nvflinger: Add implementation for ConsumerBase class.bunnei
2022-03-24hle: nvflinger: Add implementation for BufferSlot class.bunnei
2022-03-24hle: nvflinger: Add implementation for BufferItem class.bunnei
2022-03-24hle: nvflinger: Move implementation for Parcel to its own header.bunnei
2022-03-24hle: nvflinger: Add android buffer queue definitions to its own header.bunnei
2022-03-24hle: nvflinger: Add IBinder interface.bunnei
2022-03-24hle: nvflinger: Add IConsumerListener interface.bunnei
2022-03-24hle: nvflinger: Add ProducerListener interface.bunnei
2022-03-24hle: nvflinger: Add android window enumerations to its own header.bunnei
2022-03-24hle: nvflinger: Add android Status flags to its own header.bunnei
2022-03-24hle: nvflinger: Move BufferTransformFlags to its own header.bunnei
2022-03-24hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2022-03-24hle: nvflinger: Add implementation for GraphicBuffer class.bunnei
2022-03-24hle: nvflinger: Add implementation for Fence class.bunnei
2022-03-24hle: nvflinger: Add implementation for Rect class.bunnei
2022-03-22Merge pull request #8031 from Morph1984/cleanup-mii-pleasebunnei
applets: Cleanup MiiEdit applet implementation
2022-03-22Revert "dynarmic: Reduce size of code caches"bunnei
2022-03-21applets/swkbd: Split software keyboard initializationMorph
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions. This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21applets/swkbd: Add new inline software keyboard typesMorph
These were added in newer firmware versions.
2022-03-21applets/mii: Remove unused includeMorph
2022-03-21applets/mii: Remove frontend parametersMorph
These are unused for now as we do not support a frontend implementation.
2022-03-21applets/mii: Cleanup MiiEdit applet implementationMorph
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21applets/mii: Cleanup MiiEdit applet typesMorph
2022-03-21applets/mii: Move MiiEdit applet types into its own fileMorph
2022-03-21service: Move mii enums and structs into its own fileMorph
Moves these into types.h, since other files also make use of these types.
2022-03-21applets: Rename Mii to MiiEditMorph
2022-03-21Merge pull request #8048 from ameerj/include-purgebunnei
general: Reduce unused includes across the project
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-19Merge pull request #8040 from Morph1984/handle-tablebunnei
KHandleTable: Optimize table entry layout
2022-03-19common: Reduce unused includesameerj
2022-03-19core: Reduce unused includesameerj
2022-03-18Merge pull request #8028 from v1993/patch-9bunnei
bsd: Allow inexact match for address length in AcceptImpl
2022-03-18general: Reduce core.h includesameerj
2022-03-18KHandleTable: Optimize table entry layoutMorph
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-16Merge pull request #7964 from german77/miiiibunnei
applet: mii: Simple implementation of mii applet
2022-03-15bsd: Allow inexact match for address length in AcceptImplValeri
Minecraft passes in zero for length, but this should account for all possible cases