| Age | Commit message (Collapse) | Author |
|
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
|
|
|
|
|
|
|
|
configure_system: Fix compiler warning
|
|
Ability to switch between docked and undocked mode in-game
|
|
|
|
Added instead of using a seperate PR to prevent conflicts
|
|
|
|
Needed by megaman 11
|
|
Updated npad styles on holdtype switches
|
|
* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments
|
|
Fixes input for megaman
|
|
|
|
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
|
|
|
|
|
|
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
|
|
|
|
|
|
Fixed HID crash when launching more than 1 game & signaled styleset change event
|
|
|
|
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
|
|
|
|
|
|
This should fix crashes when launching multiple games in yuzu
|
|
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
|
|
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
|
|
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
|
|
configure_system: Contrain profile usernames to 32 characters
|
|
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
|
|
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
|
|
Updated based off information on SwitchBrew.
|
|
Cleans up unused includes and trims off some dependencies on externals.
|
|
* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
|
|
hle_ipc: Make GetDomainMessageHeader return a regular pointer
|
|
Gets rid of the need to call the getter and then check for null.
|
|
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
|
|
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
|
|
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
|
|
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
|
|
Equates to yuzu_dir/dump/<title id>/
|
|
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
|
|
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
|
|
|
|
Allows NRO homebrew to use the RomFS in the ASET section.
|
|
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
|
|
|
|
Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
|
|
|