| Age | Commit message (Collapse) | Author |
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This should fix crashes when launching multiple games in yuzu
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Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
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Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
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Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
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configure_system: Contrain profile usernames to 32 characters
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Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
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Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
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Updated based off information on SwitchBrew.
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Cleans up unused includes and trims off some dependencies on externals.
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
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hle_ipc: Make GetDomainMessageHeader return a regular pointer
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Gets rid of the need to call the getter and then check for null.
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Nothing requires the shared owner ship here, so we can just return a
plain pointer.
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Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
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When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
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Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
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Equates to yuzu_dir/dump/<title id>/
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An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
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Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
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Allows NRO homebrew to use the RomFS in the ASET section.
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Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
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Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
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svc: Implement svcGetInfo command 0xF0000002
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* remove unnecessary if-statements
* Addressed feedback
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service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
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loader/nsp: Move secondary loader initialization to constructor
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Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
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Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
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Nothing from this enum is intended to be used outside of this function.
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This retrieves:
if (curr_thread == handle_thread) {
result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
result = hardware_tick_count - last_context_switch_ticks;
}
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vfs: Remove InterpretAsDirectory and related functions
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yuzu/main: Notify user of loading errors with Amiibo data
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- This is an incomplete implementation. It was tested with Super Mario Party.
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to allocate a region of a given size.
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Prevents a potential bug when using RLE records in an IPS patch.
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service/usb: Update service function tables
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service/acc: Silence compiler truncation warnings
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kernel/error: Amend error return code values
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Updated based off the information provided by Hexkyz on Switchbrew.
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This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
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Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
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Allows unindenting the other branch's code.
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profile_manager: Use std::optional instead of boost::optional
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npad: Remove unused controller variable from OnInit()
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