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2018-11-20patch_manager: Show LayeredExeFS patch in add-ons columnZach Hilman
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20Merge pull request #1734 from lioncash/sharedbunnei
kernel/shared_memory: Make data members private, plus minor interface changes
2018-11-20Merge pull request #1733 from lioncash/ldrbunnei
ldr: Clean up error codes
2018-11-20Merge pull request #1746 from lioncash/randombunnei
kernel/process: Move <random> include to the cpp file
2018-11-20file_sys/card_image: Provide named members for the GamecardInfo structLioncash
Fills out the struct according to information provided by SwitchBrew
2018-11-20patch_manager: Apply LayeredExeFS patchesZach Hilman
This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20settings: Add option to dump ExeFS of games upon launchZach Hilman
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20kernel/process: Move <random> include to the cpp fileLioncash
<random> isn't necesary directly within the header and can be placed in the cpp file where its needed. Avoids propagating random generation utilities via a header file.
2018-11-20am/applets: Make the applet data broker part of the applet itself.Lioncash
The accessor should be doing just that, accessing, rather than retaining the lifetime of the data broker as well.
2018-11-20am/applets: Replace includes with forward declarations where applicableLioncash
Also resolve places where includes should have been provided, but weren't.
2018-11-20am/applets: Relocate comments above the relevant data member in AppletDataBrokerLioncash
Avoids wonky wrapping and makes it nicer to read.
2018-11-20Merge pull request #1667 from DarkLordZach/swkbdbunnei
am: Implement HLE software keyboard applet
2018-11-19Merge pull request #1739 from lioncash/lmbunnei
lm: Implement SetDestination by doing nothing
2018-11-19kernel/resource_limit: Clean up interfaceLioncash
Cleans out the citra/3DS-specific implementation details that don't apply to the Switch. Sets the stage for implementing ResourceLimit instances properly. While we're at it, remove the erroneous checks within CreateThread() and SetThreadPriority(). While these are indeed checked in some capacity, they are not checked via a ResourceLimit instance. In the process of moving out Citra-specifics, this also replaces the system ResourceLimit instance's values with ones from the Switch.
2018-11-19lm: Implement SetDestination by doing nothingLioncash
This service function was likely intended to be a way to redirect where the output of a log went. e.g. Firing a log over a network, dumping over a tunneling session, etc. Given we always want to see the log and not change its output. It's one of the lucky service functions where the easiest implementation is to just do nothing at all and return success.
2018-11-19software_keyboard: Fix erroneous extra PushNormalDataZach Hilman
2018-11-19software_keyboard: Return correct result code on user cancel operationZach Hilman
2018-11-19applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19software_keyboard: Use correct offset for inital text stringZach Hilman
2018-11-19kernel/shared_memory: Make Map() and Unmap() take the target process by ↵Lioncash
reference rather than as a pointer Both member functions assume the passed in target process will not be null. Instead of making this assumption implicit, we can change the functions to be references and enforce this at the type-system level.
2018-11-19kernel/shared_memory: Add a const qualified member function overload for ↵Lioncash
GetPointer() Given this doesn't mutate instance state, we can provide a const-qualified variant as well.
2018-11-19kernel/shared_memory: Use 64-bit types for offset and size in CreateForAppletLioncash
Keeps the interface consistent with the regular Create() function.
2018-11-19kernel/shared_memory: Make GetPointer() take a std::size_t instead of a u32Lioncash
Makes the interface nicer to use in terms of 64-bit code, as it makes it less likely for one to get truncation warnings (and also makes sense in the context of the rest of the interface where 64-bit types are used for sizes and offsets
2018-11-19kernel/shared_memory: Make data members privateLioncash
Rather than allow unfettered access to the class internals, we hide all members by default and create and API that other code can operate against.
2018-11-19ldr: Clean up error codesLioncash
The separate enum isn't particularly necessary here, and the values can just be directly put into the ResultCode instances, given the names are also self-documenting here.
2018-11-18filesystem: Clear registered union paths on factory creationZach Hilman
2018-11-18hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman
2018-11-18hid/npad: Update NPad to use player controller bindings and typeZach Hilman
2018-11-18hid/touchscreen: Update Touchscreen to use advanced parametersZach Hilman
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18hid: Add controller bindings for Mouse controllerZach Hilman
2018-11-18hid: Add keyboard bindings for Keyboard controllerZach Hilman
2018-11-18hid: Add controller bindings for DebugPad controllerZach Hilman
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18settings: Add settings for multiple players and controllersZach Hilman
Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18settings: Add Native type for keyboardZach Hilman
2018-11-18settings: Add Native type for mouse buttonsZach Hilman
2018-11-18Added missing start/end touch attributes to touchscreenDavid Marcec
2018-11-18Added debugpad skeletonDavid Marcec
2018-11-18Added controller helper funcsDavid Marcec
2018-11-18Changed polling rate of hid and Right joycon rotationDavid Marcec
2018-11-18Left joycon rotation button remappingDavid Marcec
2018-11-18Added automatic npad switch based on supported stylesetsDavid Marcec
2018-11-18Added multi-input support and controller assignment at any portDavid Marcec
2018-11-19Removed hard coded values for width and heightDavid Marcec
2018-11-18software_keyboard: Check for UTF-8 config flagZach Hilman
2018-11-18Merge pull request #1620 from DarkLordZach/ldr-robunnei
ldr_ro: Complete LDR:RO implementation
2018-11-18Merge pull request #1718 from ogniK5377/lets-go-softlockbunnei
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18Merge pull request #1671 from DarkLordZach/vi-disconnectbunnei
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18Merge pull request #1728 from FearlessTobi/reset-signalMat M
svc: ResetSignal is not stubbed
2018-11-18svc: ResetSignal is not stubbedTobias
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18software_keyboard: Push all data over all channels on dialog completionZach Hilman