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2019-03-06gpu: Refactor a/synchronous implementations into their own classes.bunnei
2019-03-06gpu: Move command processing to another thread.bunnei
2019-03-06gpu: Refactor command and swap buffers interface for asynch.bunnei
2019-03-06gpu: Refactor to take RendererBase instead of RasterizerInterface.bunnei
2019-03-06settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei
2019-03-06core: Set is_powered_on before GPU is initialized.bunnei
2019-03-06Merge pull request #2199 from lioncash/arbiterbunnei
kernel/address_arbiter: Convert the address arbiter into a class
2019-03-06hle/service/audio/audout_u: Correct lack of return in failure case of ↵Lioncash
AppendAudioOutBufferImpl() Previously we were overwriting the error case with a success code further down (which is definitely not what we should be doing here).
2019-03-06Merge pull request #2194 from lioncash/membunnei
svc: Move memory range checking functions to the VMManager class
2019-03-06Merge pull request #2200 from lioncash/audiobunnei
hle/service/audio: Extract audio error codes to a header
2019-03-05hle/service/audio: Extract audio error codes to a headerLioncash
Places all error codes in an easily includable header. This also corrects the unsupported error code (I accidentally used the hex value when I meant to use the decimal one).
2019-03-05kernel/address_arbiter: Pass in system instance to constructorLioncash
Allows getting rid of reliance on the global accessor functions and instead operating on the provided system instance.
2019-03-05kernel/address_arbiter: Minor tidying upLioncash
- Invert conditions into guard clases where applicable. - Mark std::vector parameter of WakeThreads as const
2019-03-05kernel/address_arbiter: Convert the address arbiter into a classLioncash
Places all of the functions for address arbiter operation into a class. This will be necessary for future deglobalizing efforts related to both the memory and system itself.
2019-03-05kernel/thread: Remove obsolete TODO in Create()Lioncash
This is a TODO carried over from Citra that doesn't apply here.
2019-03-04vm_manager: Use range helpers in HeapAlloc() and HeapFree()Lioncash
Significantly tidies up two guard conditionals.
2019-03-04vm_manager: Provide address range checking functions for other memory regionsLioncash
Makes the interface uniform when it comes to checking various memory regions.
2019-03-04svc: Migrate address range checking functions to VMManagerLioncash
Provides a bit of a more proper interface for these functions.
2019-03-02Memory: don't lock hle mutex in memory read/writeWeiyi Wang
The comment already invalidates itself: neither MMIO nor rasterizer cache belongsHLE kernel state. This mutex has a too large scope if MMIO or cache is included, which is prone to dead lock when multiple thread acquires these resource at the same time. If necessary, each MMIO component or rasterizer should have their own lock.
2019-03-01Merge pull request #2180 from lioncash/audrenbunnei
service/audio: Provide an implementation of ExecuteAudioRendererRendering
2019-03-01service/audio/audren_u: Implement OpenAudioRendererAutoLioncash
This currently has the same behavior as the regular OpenAudioRenderer API function, so we can just move the code within OpenAudioRenderer to an internal function that both service functions call.
2019-03-01service/audio: Provide an implementation of ExecuteAudioRendererRenderingLioncash
This service function appears to do nothing noteworthy on the switch. All it does at the moment is either return an error code or abort the system. Given we obviously don't want to kill the system, we just opt for always returning the error code.
2019-02-27Merge pull request #2174 from lioncash/fwdbunnei
service/hid: Amend forward declaration of ServiceManager
2019-02-27Speed up memory page mapping (#2141)Annomatg
- Memory::MapPages total samplecount was reduced from 4.6% to 1.06%. - From main menu into the game from 1.03% to 0.35%
2019-02-27service/hid: Amend forward declaration of ServiceManagerLioncash
The SM namespace is within the Service namespace, so this was forward declaring a type that didn't exist.
2019-02-27Merge pull request #2169 from lioncash/namingbunnei
audio_core/audio_renderer: Provide names for some parameters of AudioRendererParameter
2019-02-27Merge pull request #2170 from lioncash/emu-windowbunnei
core/frontend/emu_window: Make ClipToTouchScreen a const member function
2019-02-27Merge pull request #2161 from lioncash/handle-tablebunnei
kernel/handle_table: Allow process capabilities to limit the handle table size
2019-02-27core/frontend/emu_window: Make ClipToTouchScreen a const member functionLioncash
This member function doesn't modify instance state, so it can have the const specifier applied to it.
2019-02-27audio_core/audio_renderer: Name previously unknown parameters of ↵Lioncash
AudioRendererParameter Provides names for previously unknown entries (aside from the two u8 that appear to be padding bytes, and a single word that also appears to be reserved or padding). This will be useful in subsequent changes when unstubbing behavior related to the audio renderer services.
2019-02-27common/math_util: Move contents into the Common namespaceLioncash
These types are within the common library, so they should be within the Common namespace.
2019-02-26common/vector_math: Move Vec[x] types into the Common namespaceLioncash
These types are within the common library, so they should be using the Common namespace.
2019-02-25Merge pull request #2156 from FreddyFunk/patch-1bunnei
file_sys/vfs_vector: Fix ignored offset on Write
2019-02-25kernel/handle_table: Make local variables as const where applicableLioncash
Makes immutable state explicit.
2019-02-25kernel/handle_table: Allow process capabilities to limit the handle table sizeLioncash
The kernel allows restricting the total size of the handle table through the process capability descriptors. Until now, this functionality wasn't hooked up. With this, the process handle tables become properly restricted. In the case of metadata-less executables, the handle table will assume the maximum size is requested, preserving the behavior that existed before these changes.
2019-02-25kernel/handle-table: In-class initialize data membersLioncash
Directly initializes members where applicable.
2019-02-25kernel/handle_table: Resolve truncation warningsLioncash
Avoids implicit truncation warnings from u32 -> u16 (the truncation is desirable behavior here).
2019-02-25service/vi: Update IManagerDisplayService's function tableLioncash
Amends it to add the 7.0.0+ CreateStrayLayer function.
2019-02-25file_sys/vfs_vector: Fix ignored offset on WriteFrederic L
2019-02-21service/nvflinger: Store BufferQueue instances as regular data membersLioncash
The NVFlinger service is already passed into services that need to guarantee its lifetime, so the BufferQueue instances will already live as long as they're needed. Making them std::shared_ptr instances in this case is unnecessary.
2019-02-21service/vi/vi_layer: Convert Layer struct into a classLioncash
Like the previous changes made to the Display struct, this prepares the Layer struct for changes to its interface. Given Layer will be given more invariants in the future, we convert it into a class to better signify that.
2019-02-21service/nvflinger: Move display specifics over to vi_displayLioncash
With the display and layer structures relocated to the vi service, we can begin giving these a proper interface before beginning to properly support the display types. This converts the display struct into a class and provides it with the necessary functions to preserve behavior within the NVFlinger class.
2019-02-20Merge pull request #2130 from lioncash/system_enginebunnei
video_core: Remove usages of System::GetInstance() within the engines
2019-02-20Fixes Unicode Key File Directories (#2120)Jungy
* Fixes Unicode Key File Directories Adds code so that when loading a file it converts to UTF16 first, to ensure the files can be opened. Code borrowed from FileUtil::Exists. * Update src/core/crypto/key_manager.cpp Co-Authored-By: Jungorend <Jungorend@users.noreply.github.com> * Update src/core/crypto/key_manager.cpp Co-Authored-By: Jungorend <Jungorend@users.noreply.github.com> * Using FileUtil instead to be cleaner. * Update src/core/crypto/key_manager.cpp Co-Authored-By: Jungorend <Jungorend@users.noreply.github.com>
2019-02-19service/nvflinger: Relocate definitions of Layer and Display to the vi serviceLioncash
These are more closely related to the vi service as opposed to the intermediary nvflinger. This also places them in their relevant subfolder, as future changes to these will likely result in subclassing to represent various displays and services, as they're done within the service itself on hardware. The reasoning for prefixing the display and layer source files is to avoid potential clashing if two files with the same name are compiled (e.g. if 'display.cpp/.h' or 'layer.cpp/.h' is added to another service at any point), which MSVC will actually warn against. This prevents that case from occurring. This also presently coverts the std::array introduced within f45c25aabacc70861723a7ca1096a677bd987487 back to a std::vector to allow the forward declaration of the Display type. Forward declaring a type within a std::vector is allowed since the introduction of N4510 (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4510.html) by Zhihao Yuan.
2019-02-16address_arbiter: Use nested namespaces where applicableLioncash
A fairly trivial change. Other sections of the codebase use nested namespaces instead of separate namespaces here. This one must have just been overlooked.
2019-02-15video_core: Remove usages of System::GetInstance() within the enginesLioncash
Avoids the use of the global accessor in favor of explicitly making the system a dependency within the interface.
2019-02-15core_timing: Convert core timing into a classLioncash
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-02-13Merge pull request #2115 from lioncash/localbunnei
core_timing: Make EmptyTimedCallback a local variable
2019-02-12threadsafe_queue: Remove NeedSize template parameterLioncash
The necessity of this parameter is dubious at best, and in 2019 probably offers completely negligible savings as opposed to just leaving this enabled. This removes it and simplifies the overall interface.