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While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
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tick count of last vertical line).
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GSP: Cleaned up code and added additional comments.
GSP: Removed unnecessary TODO comment.
GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
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- Various other cleanups.
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Core: Added a comment to explain the logic for the RunLoop iterations.
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Fix memory unaligned reads
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- Unused code
- Was not correct for unaligned memory reads
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MemMap: Cleaned up Read32 unaligned memory access.
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Templates shouldn't be marked as inline if they aren't defined in the header.
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Also makes the illogical component order more obvious.
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rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
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of unions.
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AddressArbiter: Added documentation comment, fixed whitespace issue.
AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear.
SVC: Removed trailing whitespace.
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Thread: Cleaned up arbitrate address functions.
Thread: Cleaned up ArbitrateAllThreads function.
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- Also added some safety checks to MapSharedMemory.
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- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew)
GSP: Added name for shared memory.
GSP: Cleaned up assertion message.
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SharedMemory: Added optional name field for tracking known objects.
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