| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-10-18 | Fix null pointer deref. | Nicolae-Andrei Cociorba | |
| 2019-10-17 | Merge pull request #2992 from lioncash/dmnt | bunnei | |
| dmnt_cheat_vm: Correct register Restore and ClearRegs behavior | |||
| 2019-10-17 | dmnt_cheat_vm: Correct register Restore and ClearRegs behavior | Lioncash | |
| Previously these were performing the same behavior as the Save and ClearSaved opcode types. | |||
| 2019-10-17 | Merge pull request #2989 from lioncash/apm | Rodrigo Locatti | |
| service/apm/controller: Minor interface changes | |||
| 2019-10-17 | core/core: Resolve -Wreorder warnings | Lioncash | |
| Amends the initializer lists to be ordered in the same manner that they're declared within the class. | |||
| 2019-10-17 | core/memory/cheat_engine: Resolve -Wreorder warnings | Lioncash | |
| Amends the initializer lists to be ordered in the same manner that they're declared within the class. | |||
| 2019-10-17 | apm/controller: Make SetPerformanceConfiguration() use an array of pairs ↵ | Lioncash | |
| over a map While a map is an OK way to do lookups (and usually recommended in most cases), this is a map that lives for the entire duration of the program and only deallocates its contents when the program terminates. Given the total size of the map is quite small, we can simply use a std::array of pairs and utilize std::find_if to perform the same behavior without loss of performance. This eliminates a static constructor and places the data into the read-only segment. While we're at it, we can also handle malformed inputs instead of directly dereferencing the resulting iterator. | |||
| 2019-10-17 | apm/controller: Make GetCurrentPerformanceMode() a const member function | Lioncash | |
| This doesn't modify instance state, so it can be made const qualified. | |||
| 2019-10-16 | Merge pull request #2912 from FernandoS27/async-fixes | bunnei | |
| General fixes to Async GPU | |||
| 2019-10-15 | Merge pull request #2972 from lioncash/system | bunnei | |
| {bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor | |||
| 2019-10-15 | bcat: Remove use of global system accessors | Lioncash | |
| Removes all uses of the global system accessor within the BCAT interface. | |||
| 2019-10-15 | Merge pull request #2965 from FernandoS27/fair-core-timing | bunnei | |
| Core Timing: Rework Core Timing to run all cores evenly. | |||
| 2019-10-14 | Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1 | bunnei | |
| pl_u: Move open source font archives and fix NAND error | |||
| 2019-10-14 | Merge pull request #2930 from DarkLordZach/gamecard-partitions | bunnei | |
| file_sys: Add code to access raw gamecard partitions and lazily load them | |||
| 2019-10-13 | card_image: Implement system update commands in XCI | Zach Hilman | |
| 2019-10-13 | pl_u: Fix mismatched rebase size error in font encryption | Zach Hilman | |
| 2019-10-13 | pl_u: Use kernel physical memory | Zach Hilman | |
| 2019-10-13 | pl_u: Remove excess static qualifier | Zach Hilman | |
| 2019-10-13 | pl_u: Use OSS system archives if real archives don't exist | Zach Hilman | |
| 2019-10-13 | system_archive: Synthesize shared fonts system archives | Zach Hilman | |
| 2019-10-13 | externals: Move OSS font data to file_sys in core | Zach Hilman | |
| 2019-10-12 | nvflinger/buffer_queue: Remove use of a global system accessor | Lioncash | |
| 2019-10-12 | Core_Timing: Address Remaining feedback. | Fernando Sahmkow | |
| 2019-10-11 | Core_Timing: Address Feedback and suppress warnings. | Fernando Sahmkow | |
| 2019-10-09 | Core Timing: Correct Idle and remove lefting pragma | Fernando Sahmkow | |
| 2019-10-09 | Core Timing: General corrections and added tests. | Fernando Sahmkow | |
| 2019-10-09 | Core Timing: Rework Core Timing to run all cores evenly. | Fernando Sahmkow | |
| 2019-10-09 | Merge pull request #2921 from FreddyFunk/compiler-warnings-core | bunnei | |
| Services::ES fix casting warnings | |||
| 2019-10-08 | Merge pull request #2654 from DarkLordZach/lm-log-rewrite | bunnei | |
| lm: Rewrite logger to use core reporting services | |||
| 2019-10-07 | hid: Implement DeactivateNpad | Morph | |
| Makes use of the already existing DeactivateController function. | |||
| 2019-10-06 | Merge pull request #2951 from lioncash/global | Zach Hilman | |
| core: Remove Core::CurrentProcess() | |||
| 2019-10-06 | bcat/module: Silence truncation warnings | Lioncash | |
| We need to perform explicit casts here, otherwise we're implicitly truncating a 64-bit type to a 32-bit one. | |||
| 2019-10-06 | bcat: Take std::function instance by value in NullBackend's constructor | Lioncash | |
| Without this, the std::move within the constructor initializer list won't be able to actually perform a move. | |||
| 2019-10-06 | bcat: In-class initialize ProgressServiceBackend's impl member | Lioncash | |
| Allows us to remove a constructor initializer list. | |||
| 2019-10-06 | bcat: Make ProgressServiceBackend's constructor take a std::string_view | Lioncash | |
| Given the string is appended to another, we can make it a view so a redundant full copy of the string isn't made. | |||
| 2019-10-06 | bcat: Make ProgressServiceBackend's GetEvent() const | Lioncash | |
| This member function doesn't modify internal member state, so it can be marked const. | |||
| 2019-10-06 | boxcat: Silence an unused variable warning | Lioncash | |
| On parse errors, we can log out the explanatory string indicating what the parsing error was, rather than just ignoring the variable and returning an overly broad error code. | |||
| 2019-10-06 | core/core: Remove unused header | Lioncash | |
| This isn't used anywhere in either the cpp or header file. | |||
| 2019-10-06 | core: Remove Core::CurrentProcess() | Lioncash | |
| This only encourages the use of the global system instance (which will be phased out long-term). Instead, we use the direct system function call directly to remove the appealing but discouraged short-hand. | |||
| 2019-10-06 | hle/service: Replace global system instance calls with instance-based ones | Lioncash | |
| Migrates the HLE service code off the use of directly accessing the global system instance where trivially able to do so. This removes all usages of Core::CurrentProcess from the service code, only 8 occurrences of this function exist elsewhere. There's still quite a bit of "System::GetInstance()" being used, however this was able to replace a few instances. | |||
| 2019-10-04 | NvFlinger: Remove leftover from corrections and clang format. | Fernando Sahmkow | |
| 2019-10-04 | Core: Wait for GPU to be idle before shutting down. | Fernando Sahmkow | |
| 2019-10-04 | Nvdrv: Correct Event setup in Nvdrv | Fernando Sahmkow | |
| Events are supposed to be cleared on quering. This fixes that issue. | |||
| 2019-10-04 | NVFlinger: Reverse the change that only signaled events on buffer acquire. | Fernando Sahmkow | |
| This has been hardware tested and it seems that NVFlinger will still signal even if there are no buffers to present. | |||
| 2019-10-04 | Nvdrv: Do framelimiting only in the CPU Thread | Fernando Sahmkow | |
| 2019-10-04 | NvFlinger: Don't swap buffers if a frame is missing and always trigger event ↵ | Fernando Sahmkow | |
| in sync gpu. | |||
| 2019-10-04 | GPU_Async: Correct fences, display events and more. | Fernando Sahmkow | |
| This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time. | |||
| 2019-10-04 | Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs | Fernando Sahmkow | |
| 2019-10-04 | audio/audout_u: Change formatting for old clang-format versions | ReinUsesLisp | |
| 2019-10-04 | service/nvdrv: Silence -Wswitch | ReinUsesLisp | |
