| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-13 | We only need to alert for memory pool changes | David Marcec | |
| 2018-07-13 | initialized voice status and unused sizes in the update data header | David Marcec | |
| 2018-07-12 | Merge pull request #648 from ogniK5377/no-net | bunnei | |
| Let games/application know that we're offline | |||
| 2018-07-12 | Audout "Auto" functions | David Marcec | |
| Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us. | |||
| 2018-07-12 | Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, ↵ | David Marcec | |
| IsAnyInternetRequestAccepted Since we have no socket implementation we should be returning 0 to indicate we're currently offline. | |||
| 2018-07-11 | Merge pull request #559 from Subv/mount_savedata | bunnei | |
| Services/FS: Return the correct error code when trying to mount a nonexistent savedata. | |||
| 2018-07-10 | hid: Fix timestamps and controller type. | bunnei | |
| - This fixes user input in SMO. | |||
| 2018-07-10 | Merge pull request #644 from ogniK5377/getconfig-err | bunnei | |
| NvOsGetConfigU32 production impl | |||
| 2018-07-10 | Merge pull request #642 from bunnei/create-save-dir | bunnei | |
| savedata_factory: Always create a save directory for games. | |||
| 2018-07-10 | NvOsGetConfigU32 production impl | David Marcec | |
| Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0. If production mode is set, the error code 0x30006 is returned instead | |||
| 2018-07-08 | savedata_factory: Always create a save directory for games. | bunnei | |
| 2018-07-08 | nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. | bunnei | |
| 2018-07-07 | Revert "Virtual Filesystem (#597)" | bunnei | |
| This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2. | |||
| 2018-07-06 | Virtual Filesystem (#597) | Zach Hilman | |
| * Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename | |||
| 2018-07-03 | Update AudioRenderer Voice Sections (#614) | David | |
| * voice section updating * fixed slight offset miscalculation * fixed overflow | |||
| 2018-07-02 | Update clang format | James Rowe | |
| 2018-07-02 | Rename logging macro back to LOG_* | James Rowe | |
| 2018-07-01 | GPU: Remove a surface from the cache when its backing memory is being ↵ | Subv | |
| unmapped from the GPU's MMU. | |||
| 2018-07-01 | nvmap: Return the address of the nvmap object when Freeing it for the last time. | Subv | |
| This behavior is confirmed by reverse engineering. | |||
| 2018-06-29 | Merge pull request #595 from bunnei/raster-cache | bunnei | |
| Rewrite the OpenGL rasterizer cache | |||
| 2018-06-27 | Merge pull request #588 from mailwl/hwopus | bunnei | |
| Service/Audio: add hwopus service, stub GetWorkBufferSize function | |||
| 2018-06-27 | settings: Add a configuration for use_accurate_framebuffers. | bunnei | |
| 2018-06-25 | Send the correct RequestUpdateAudioRenderer revision in the output header (#587) | David | |
| * We should be returning our revision instead of what is requested. Hardware test on a 5.1.0 console * Added sysversion comment | |||
| 2018-06-25 | Service/Audio: add hwopus service, stub GetWorkBufferSize function | mailwl | |
| 2018-06-23 | Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ↵ | David | |
| (#583) * Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO | |||
| 2018-06-22 | Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes ↵ | David | |
| properly (#580) * Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render | |||
| 2018-06-22 | Merge pull request #579 from SciresM/master | bunnei | |
| svc: Fully implement svcSignalToAddress and svcWaitForAddress | |||
| 2018-06-22 | IPC: skip empty buffer write | mailwl | |
| prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file | |||
| 2018-06-22 | Kernel/Arbiters: Fix casts, cleanup comments/magic numbers | Michael Scire | |
| 2018-06-21 | Add additional missing format. | Michael Scire | |
| 2018-06-21 | Run clang-format on PR. | Michael Scire | |
| 2018-06-21 | Merge pull request #577 from mailwl/audren-update | bunnei | |
| Service/Audio: update audren:u service | |||
| 2018-06-21 | Kernel/Arbiters: HLE is atomic, adjust code to reflect that. | Michael Scire | |
| 2018-06-21 | Add support for decrypted NCA files (#567) | Zach Hilman | |
| * Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv | |||
| 2018-06-21 | Kernel/Arbiters: Initialize arb_wait_address in thread struct. | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Clear WaitAddress in SignalToAddress | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Mostly implement SignalToAddress | Michael Scire | |
| 2018-06-21 | Kernel/Arbiters: Implement WaitForAddress | Michael Scire | |
| 2018-06-21 | Service/Audio: update audren:u service | mailwl | |
| 2018-06-21 | Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. | Michael Scire | |
| 2018-06-20 | Build: Fixed some MSVC warnings in various parts of the code. | Subv | |
| 2018-06-19 | Implement GetAvailableLanguageCodes2 (#575) | greggameplayer | |
| * Implement GetAvailableLanguageCodes2 * Revert "Implement GetAvailableLanguageCodes2" This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af. * Implement GetAvailableLanguageCodes2 * Implement GetAvailableLanguageCodes2 | |||
| 2018-06-18 | Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash | bunnei | |
| Avoid initializing single-joycon layouts with handheld controller | |||
| 2018-06-18 | Services/FS: Return the correct error code when trying to mount a ↵ | Subv | |
| nonexistent savedata. | |||
| 2018-06-18 | Merge pull request #572 from Armada651/user-except-stub | bunnei | |
| svc: Add a stub for UserExceptionContextAddr. | |||
| 2018-06-18 | svc: Add a stub for UserExceptionContextAddr. | Jules Blok | |
| 2018-06-13 | Narrow down filter of layout configs | Zach Hilman | |
| 2018-06-13 | Move loop condition to free function | Zach Hilman | |
| 2018-06-13 | Avoid initializing single-joycon layouts with handheld controller | Zach Hilman | |
| 2018-06-11 | hid: Update all layouts and only show handheld as connected, fixes libnx ↵ | shinyquagsire23 | |
| input for P1_AUTO | |||
