| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
be signalled after a timeout or a cancel.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
In case of redundant yields, the scheduler will now idle the core for
it's timeslice, in order to avoid continuously yielding the same thing
over and over.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Core Timing: Rework Core Timing to run all cores evenly.
|
|
pl_u: Move open source font archives and fix NAND error
|
|
file_sys: Add code to access raw gamecard partitions and lazily load them
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Services::ES fix casting warnings
|
|
lm: Rewrite logger to use core reporting services
|
|
Makes use of the already existing DeactivateController function.
|
|
|
|
core: Remove Core::CurrentProcess()
|