| Age | Commit message (Collapse) | Author |
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KBlockInfoSlabHeap.
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- These APIs are used to capture the opened users and allow that state to be persisted across processes.
- They are not intended to just return the system opened users, that is what ListOpenUsers is for.
- Fixes the launch hang with Bayonetta 3.
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service: am: Stub SetRecordVolumeMuted
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Used by bayonetta 3
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Improved support for nx-hbmenu
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arm_interface: curb infinite recursion in stacktrace generation
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file_sys: Priority display of game titles in the current language
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audio_in/out_system: Pass Initialize members by value where applicable
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kernel: refactor dummy thread wakeups
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applet_resource_user_id isn't actually modified and is just assigned to
a member variable, so this doesn't need to be a mutable reference.
Similarly, the device name itself isn't modified and is only moved. We
pass by value here, since we can still perform the move, but eliminate a
sneaky set of calls that can unintentionally destroy the original
string. Given how nested the calls are, it's good to get rid of this
potential vector for a use-after-move bug.
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This also covers std::span, which does not have a const iterator.
Also renames IsSTLContainer to IsContiguousContainer to explicitly convey its semantics.
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service: nfp: Allow amiibos without keys
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input_common: cache vibration tests
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core: barrier service thread shutdown
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nvdrv: fix container destruction order
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