| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-10-09 | Fixed spelling errors | Gareth Poole | |
| 2015-10-06 | Silence -Wsign-compare warnings. | Rohit Nirmal | |
| 2015-10-04 | Use BreakpointAddress struct instead of passing address directly | polaris- | |
| 2015-10-04 | Implement gdbstub | polaris- | |
| 2015-10-01 | Merge pull request #1095 from archshift/game-list | bunnei | |
| Initial implementation of a game list | |||
| 2015-09-30 | Expose loader helper functions for identifying files. | archshift | |
| 2015-09-30 | Merge pull request #1177 from linkmauve/fix-msvc-todo | bunnei | |
| Use a constexpr function for country initialization in service/cfg | |||
| 2015-09-30 | ivfc_archive: Fix a printf specifier | Lioncash | |
| 2015-09-30 | Service/CFG: Use a constexpr function for country initialization | Emmanuel Gil Peyrot | |
| This fixes a TODO left over from when we supported MSVC 2013. | |||
| 2015-09-29 | fix some xcode 7.0 warnings | Martin Lindhe | |
| 2015-09-21 | Merge pull request #1160 from lioncash/clang | bunnei | |
| Silence some clang warnings | |||
| 2015-09-21 | Implement 3dsx RomFS | Cruel | |
| 2015-09-16 | general: Silence some warnings when using clang | Lioncash | |
| 2015-09-14 | Service/CFG: Add default entry for block 0x000A0001 (birthday) | Yuri Kunde Schlesner | |
| 2015-09-14 | Service/CFG: Correct flags in 2 default blocks | Yuri Kunde Schlesner | |
| Verified against a 9.2.0-20 config save | |||
| 2015-09-14 | Service/CFG: Add additional blocks to default save data | Yuri Kunde Schlesner | |
| These blocks are required by various games to boot. | |||
| 2015-09-14 | Fix narrowing conversion warning | Yuri Kunde Schlesner | |
| 2015-09-14 | Service/CFG: Move several private types from the header to the cpp | Yuri Kunde Schlesner | |
| 2015-09-14 | Service/CFG: Clean up default block creation | Yuri Kunde Schlesner | |
| 2015-09-14 | GSP: Implement command 0x05, used for flushing caches | Yuri Kunde Schlesner | |
| May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.) | |||
| 2015-09-11 | general: Replace 0 literals with nullptr where applicable | Lioncash | |
| 2015-09-11 | General: Replace NULL and '0' usages with nullptr where applicable | Lioncash | |
| 2015-09-10 | Merge pull request #1130 from lioncash/block | Yuri Kunde Schlesner | |
| memory: Get rid of pointer casts | |||
| 2015-09-10 | General: Fix up doxygen comments | Lioncash | |
| 2015-09-10 | Merge pull request #1131 from lioncash/uninit | Yuri Kunde Schlesner | |
| y2r: Give local variables an initial value | |||
| 2015-09-10 | memory: Get rid of pointer casts | Lioncash | |
| 2015-09-09 | disk_archive: Remove unimplemented constructor declarations | Lioncash | |
| 2015-09-09 | y2r: Give local variables an initial value | Lioncash | |
| Keeps compilers/static analyzers quiet. | |||
| 2015-09-05 | DynCom: Converted all 0xE condition code checks to ConditionCode::AL | archshift | |
| 2015-09-03 | Merge pull request #1101 from archshift/camu-service-names | bunnei | |
| Add cam:u service function names to its function table | |||
| 2015-09-03 | Add cam:u service function names to its function table | archshift | |
| 2015-09-01 | Merge pull request #1072 from yuriks/GetSystemTick-advance-time | bunnei | |
| SVC: Advance time when calling GetSystemTick to escape busy-wait loops | |||
| 2015-08-30 | Merge pull request #1085 from Subv/fs_stat | bunnei | |
| Services/FS: Correctly tell the guest app whether a file was correctly opened or not | |||
| 2015-08-30 | SVC: Advance time when calling GetSystemTick to escape busy-wait loops | Yuri Kunde Schlesner | |
| Cubic Ninja waited for the frame to end by spinning on a loop calling GetSystemTick while doing nothing else. Since GetSystemTick doesn't cause a reschedule (which advances time), this meant that very little emulated time would pass inside that loop, causing the game to spend most of the frame burning away CPU. | |||
| 2015-08-28 | Services/FS: Correctly tell the guest app whether a file was correctly ↵ | Subv | |
| opened or not. Closes #1067 | |||
| 2015-08-27 | Kernel: Fix wrong linear heap base on titles using newer kernels | Yuri Kunde Schlesner | |
| Typo which sneaked in through review on #1025 | |||
| 2015-08-26 | Kernel: Fix assertion failure when ControlMemory is called with size=0 | Yuri Kunde Schlesner | |
| 2015-08-26 | Core: Improve APT Shared Font hack | Yuri Kunde Schlesner | |
| Should fix invalid read loops in some games | |||
| 2015-08-26 | dyncom: Simplify some comparisons in CondPassed | Lioncash | |
| 2015-08-25 | dyncom: Change return type of CondPassed to bool | Lioncash | |
| 2015-08-24 | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | |
| This brings goodies such as a configurable user interface and multi-threaded timeline view. | |||
| 2015-08-22 | Fix broken boot introduced by last-minute change in #1025 | Yuri Kunde Schlesner | |
| 2015-08-22 | Merge pull request #1025 from yuriks/heap-management | Yuri Kunde Schlesner | |
| Kernel: Correct(er) handling of Heap and Linear Heap allocations | |||
| 2015-08-18 | Merge pull request #996 from yuriks/texture-copy | Yuri Kunde Schlesner | |
| GPU: Implement TextureCopy-mode display transfers | |||
| 2015-08-15 | Merge pull request #1033 from bbarenblat/master | Yuri Kunde Schlesner | |
| Handle `FileType::CIA` in `switch` statements | |||
| 2015-08-16 | GPU: Implement TextureCopy-mode display transfers | Yuri Kunde Schlesner | |
| Fixes glitchy garbage in Fire Emblem 3D scenes. | |||
| 2015-08-16 | Merge pull request #1032 from lioncash/swap | bunnei | |
| vfp: use std::swap where applicable | |||
| 2015-08-16 | Kernel: Remove unused legacy heap MapBlock_* functions | Yuri Kunde Schlesner | |
| 2015-08-16 | APT: Adjust shared font hack so it works with the new linear heap code | Yuri Kunde Schlesner | |
| 2015-08-16 | Kernel: Implement svcGetProcessInfo in a basic way | Yuri Kunde Schlesner | |
| This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup. | |||
