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AgeCommit message (Collapse)Author
2015-10-09Fixed spelling errorsGareth Poole
2015-10-06Silence -Wsign-compare warnings.Rohit Nirmal
2015-10-04Use BreakpointAddress struct instead of passing address directlypolaris-
2015-10-04Implement gdbstubpolaris-
2015-10-01Merge pull request #1095 from archshift/game-listbunnei
Initial implementation of a game list
2015-09-30Expose loader helper functions for identifying files.archshift
2015-09-30Merge pull request #1177 from linkmauve/fix-msvc-todobunnei
Use a constexpr function for country initialization in service/cfg
2015-09-30ivfc_archive: Fix a printf specifierLioncash
2015-09-30Service/CFG: Use a constexpr function for country initializationEmmanuel Gil Peyrot
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-29fix some xcode 7.0 warningsMartin Lindhe
2015-09-21Merge pull request #1160 from lioncash/clangbunnei
Silence some clang warnings
2015-09-21Implement 3dsx RomFSCruel
2015-09-16general: Silence some warnings when using clangLioncash
2015-09-14Service/CFG: Add default entry for block 0x000A0001 (birthday)Yuri Kunde Schlesner
2015-09-14Service/CFG: Correct flags in 2 default blocksYuri Kunde Schlesner
Verified against a 9.2.0-20 config save
2015-09-14Service/CFG: Add additional blocks to default save dataYuri Kunde Schlesner
These blocks are required by various games to boot.
2015-09-14Fix narrowing conversion warningYuri Kunde Schlesner
2015-09-14Service/CFG: Move several private types from the header to the cppYuri Kunde Schlesner
2015-09-14Service/CFG: Clean up default block creationYuri Kunde Schlesner
2015-09-14GSP: Implement command 0x05, used for flushing cachesYuri Kunde Schlesner
May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.)
2015-09-11general: Replace 0 literals with nullptr where applicableLioncash
2015-09-11General: Replace NULL and '0' usages with nullptr where applicableLioncash
2015-09-10Merge pull request #1130 from lioncash/blockYuri Kunde Schlesner
memory: Get rid of pointer casts
2015-09-10General: Fix up doxygen commentsLioncash
2015-09-10Merge pull request #1131 from lioncash/uninitYuri Kunde Schlesner
y2r: Give local variables an initial value
2015-09-10memory: Get rid of pointer castsLioncash
2015-09-09disk_archive: Remove unimplemented constructor declarationsLioncash
2015-09-09y2r: Give local variables an initial valueLioncash
Keeps compilers/static analyzers quiet.
2015-09-05DynCom: Converted all 0xE condition code checks to ConditionCode::ALarchshift
2015-09-03Merge pull request #1101 from archshift/camu-service-namesbunnei
Add cam:u service function names to its function table
2015-09-03Add cam:u service function names to its function tablearchshift
2015-09-01Merge pull request #1072 from yuriks/GetSystemTick-advance-timebunnei
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-08-30Merge pull request #1085 from Subv/fs_statbunnei
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30SVC: Advance time when calling GetSystemTick to escape busy-wait loopsYuri Kunde Schlesner
Cubic Ninja waited for the frame to end by spinning on a loop calling GetSystemTick while doing nothing else. Since GetSystemTick doesn't cause a reschedule (which advances time), this meant that very little emulated time would pass inside that loop, causing the game to spend most of the frame burning away CPU.
2015-08-28Services/FS: Correctly tell the guest app whether a file was correctly ↵Subv
opened or not. Closes #1067
2015-08-27Kernel: Fix wrong linear heap base on titles using newer kernelsYuri Kunde Schlesner
Typo which sneaked in through review on #1025
2015-08-26Kernel: Fix assertion failure when ControlMemory is called with size=0Yuri Kunde Schlesner
2015-08-26Core: Improve APT Shared Font hackYuri Kunde Schlesner
Should fix invalid read loops in some games
2015-08-26dyncom: Simplify some comparisons in CondPassedLioncash
2015-08-25dyncom: Change return type of CondPassed to boolLioncash
2015-08-24Integrate the MicroProfile profiling libraryYuri Kunde Schlesner
This brings goodies such as a configurable user interface and multi-threaded timeline view.
2015-08-22Fix broken boot introduced by last-minute change in #1025Yuri Kunde Schlesner
2015-08-22Merge pull request #1025 from yuriks/heap-managementYuri Kunde Schlesner
Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-18Merge pull request #996 from yuriks/texture-copyYuri Kunde Schlesner
GPU: Implement TextureCopy-mode display transfers
2015-08-15Merge pull request #1033 from bbarenblat/masterYuri Kunde Schlesner
Handle `FileType::CIA` in `switch` statements
2015-08-16GPU: Implement TextureCopy-mode display transfersYuri Kunde Schlesner
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16Merge pull request #1032 from lioncash/swapbunnei
vfp: use std::swap where applicable
2015-08-16Kernel: Remove unused legacy heap MapBlock_* functionsYuri Kunde Schlesner
2015-08-16APT: Adjust shared font hack so it works with the new linear heap codeYuri Kunde Schlesner
2015-08-16Kernel: Implement svcGetProcessInfo in a basic wayYuri Kunde Schlesner
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.