aboutsummaryrefslogtreecommitdiff
path: root/src/core
AgeCommit message (Collapse)Author
2018-09-04game_list: Fix version display on non-NAND titlesZach Hilman
2018-09-04bktr: Add logging on successful patchZach Hilman
2018-09-04bktr: Implement IVFC offset shiftingZach Hilman
Fixes base game read errors
2018-09-04bktr: Fix missing includes and optimize styleZach Hilman
2018-09-04loader: Add BKTR-specific error messages and codesZach Hilman
2018-09-04loader: Ignore patches on NRO and DRDZach Hilman
2018-09-04patch_manager: Add usages of patches to ExeFSZach Hilman
2018-09-04file_sys: Add class to manage game patchesZach Hilman
Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04file_sys: Add BKTR patching mechanismZach Hilman
2018-09-04content_archive: Add BKTR header parsing to NCAZach Hilman
2018-09-04registration: Add RegisteredCacheUnionZach Hilman
Aggregates multiple caches into one interface
2018-09-04game_list: Use RegisteredCacheUnion for installedZach Hilman
Reduces code
2018-09-04aes_util: Fix error involving reads of less than 0x10Zach Hilman
Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04main: Only show DRD deprecation warning onceZach Hilman
2018-09-04control_metadata: Use alternate language names if AmericanEnglish isn't ↵Zach Hilman
available
2018-09-04card_image: Add program title ID getterZach Hilman
2018-09-04nsp: Comply with style and performance guidelinesZach Hilman
2018-09-04qt: Add UI support for NSP filesZach Hilman
2018-09-04registration: Add support for installing NSP filesZach Hilman
2018-09-04loader: Add AppLoader for NSP filesZach Hilman
2018-09-04card_image: Parse XCI secure partition with NSPZach Hilman
Eliminated duplicate code and adds support for Rev1+ carts
2018-09-04file_sys: Add Nintendo Submission Package (NSP)Zach Hilman
2018-09-04drd: Load title ID from program metadataZach Hilman
Previously only loaded from control metadata
2018-09-04loader: Add NSP file type and NSP-specific errorsZach Hilman
2018-09-04key_manager: Avoid autogeneration if key existsZach Hilman
2018-09-04Merge pull request #1237 from degasus/optimizationsbunnei
Optimizations
2018-09-04Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirsbunnei
file_sys: Allow for custom NAND/SD directories
2018-09-04Merge pull request #1235 from lioncash/forward-declbunnei
file_sys: Replace includes with forward declarations where applicable
2018-09-04Merge pull request #1236 from degasus/microprofilebunnei
Update microprofile scopes.
2018-09-04Merge pull request #1230 from lioncash/sslbunnei
ssl: Move SSL class to cpp file
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-04Update microprofile scopes.Markus Wick
Blame the subsystems which deserve the blame :) The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-03file_sys: Replace includes with forward declarations where applicableLioncash
Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
2018-09-03Merge pull request #1231 from lioncash/globalbunnei
service: Migrate global named port map to the KernelCore class
2018-09-03settings: Save and load NAND/SD dirs from configZach Hilman
2018-09-02vfs_real: Forward declare IOFileLioncash
Eliminates the need to rebuild some source files if the file_util header ever changes. This also uncovered some indirect inclusions, which have also been fixed.
2018-09-02service: Migrate global named port map to the KernelCore classLioncash
Now that we have a class representing the kernel in some capacity, we now have a place to put the named port map, so we move it over and get rid of another piece of global state within the core.
2018-09-02ssl: Move SSL class to cpp fileLioncash
This isn't required to be visible to anything outside of the main source file, and will eliminate needing to rebuild anything else including the header if the SSL class needs to be changed in the future.
2018-09-02Merge pull request #1213 from DarkLordZach/octopath-fsbunnei
filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02filesystem: Move dir retrieval after path checking in DeleteFile()Lioncash
We don't need to do the lookup if the path is considered empty currently.
2018-08-31filesystem: Implement OpenReadOnlySaveDataFilesystemZach Hilman
2018-08-31filesystem: Add OpenFileSystemWithPatchZach Hilman
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31core: Make the main System class use the PImpl idiomLioncash
core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
2018-08-28kernel: Eliminate kernel global stateLioncash
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-28Merge pull request #1193 from lioncash/privbunnei
gpu: Make memory_manager private
2018-08-28gpu: Make memory_manager privateLioncash
Makes the class interface consistent and provides accessors for obtaining a reference to the memory manager instance. Given we also return references, this makes our more flimsy uses of const apparent, given const doesn't propagate through pointers in the way one would typically expect. This makes our mutable state more apparent in some places.
2018-08-28hle/result: Make ResultVal's move constructor as noexceptLioncash
Many containers within the standard library provide different behaviors based on whether or not a move constructor/assignment operator can be guaranteed not to throw or not. Notably, implementations will generally use std::move_if_noexcept (or an internal implementation of it) to provide strong exception guarantees. If a move constructor potentially throws (in other words, is not noexcept), then certain behaviors will create copies, rather than moving the values. For example, consider std::vector. When a std::vector calls resize(), there are two ways the elements can be relocated to the new block of memory (if a reallocation happens), by copy, or by moving the existing elements into the new block of memory. If a type does not have a guarantee that it will not throw in the move constructor, a copy will happen. However, if it can be guaranteed that the move constructor won't throw, then the elements will be moved. This just allows ResultVal to be moved instead of copied all the time if ever used in conjunction with containers for whatever reason.
2018-08-27Merge pull request #1177 from lioncash/errbunnei
kernel/error: Amend several error codes