| Age | Commit message (Collapse) | Author |
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service/acc: Silence truncation warnings
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kernel: Differentiate kernel and user processes when picking ID
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loader, file_sys: Add support for parsing and loading KIP (Kernel Internal Process) files
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core: Add detailed local reporting feature for development
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The sanitizing function ensures that the returned type is always the
correct type. This eliminates warnings without extra casts.
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Revert PR 2590.
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Update content_archive.cpp
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Even though it has been proven that IAudioRenderer:SystemEvent is
actually an automatic event. The current implementation of such event is
all thought to be manual. Thus it's implementation needs to be corrected
when doing such change. As it is right now this PR introduced a series
of regressions on softlocks on multiple games. Therefore, this pr
reverts such change until a correct implementation is made.
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core: Remove unused CiTrace source files
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service/audio/audren_u: Correct event reset type for the system event
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log clutter in debug logs when theres really no need
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These source files have been unused for the entire lifecycle of the
project. They're a hold-over from Citra and only add to the build time
of the project, so they can be removed.
There's also likely no way this would ever work in yuzu in its current
form without revamping quite a bit of it, given how different the GPU on
the Switch is compared to the 3DS.
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This is actually an auto-reset event in the audio service itself, not a
manual one.
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The old implementation had faulty Threadsafe methods where events could
be missing. This implementation unifies unsafe/safe methods and makes
core timing thread safe overall.
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Partial impl of GetAccumulatedSuspendedTickChangedEvent
IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
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common/hex_util: Combine HexVectorToString() and HexArrayToString()
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file_sys/ips_layer: Remove unnecessary reserve() call
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kernel/vm_manager: Remove redundant Reset call in destructor
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file_sys/card_image: Minor cleanup
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Given 'replace' is assigned to on the following line, this isn't
necessary, given the underlying data is going to be overwritten
entirely.
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These can be generified together by using a concept type to designate
them. This also has the benefit of not making copies of potentially very
large arrays.
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We already support Rev 1+.
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This is performing more work than would otherwise be necessary during
VMManager's destruction. All we actually want to occur in this scenario
is for any allocated memory to be freed, which will happen automatically
as the VMManager instance goes out of scope.
Anything else being done is simply unnecessary work.
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Names a few more entries in relevant structures. Information based off
SwitchBrew and my own RE.
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Makes for nicer reading.
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Makes for more consistent reading.
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Same thing, significantly less noisy.
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Same thing, less duplication. We can also std::move raw into the
PartitionFilesystem constructor.
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We can just use the size of the array to dehardcode it.
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Same thing, less code.
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This allows kernel internal type processes to be assigned IDs in the KIP range while userland processes are assigned in the user range.
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Avoids all extracted NSPs being marked as error file type because they don't have program NCAs.
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Avoids 0 being used as title ID for all extracted NSPs.
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Prevents crash with multiprocess loading.
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kernel/process: Make Create()'s name parameter be taken by value
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Makes the interface more flexible in terms of how Create() may be
called, while still allowing the parameter itself to be moved into.
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TotalMemoryUsedWithoutMmHeap/TotalMemoryAvailableWithoutMmHeap
Given we don't currently implement the personal heap yet, the existing
memory querying functions are essentially doing what the memory querying
types introduced in 6.0.0 do.
So, we can build the necessary machinery over the top of those and just
use them as part of info types.
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Disambiguates and makes the name a little more consistent with
TotalPhysicalMemoryUsed.
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video_core: Drop OpenGL core in favor of OpenGL compatibility
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kernel/process: Remove unused boost header include
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