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2020-06-18arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0ReinUsesLisp
On MSVC builds we treat conversion warnings as errors.
2020-06-18memory_manager: Explicitly specifcy std::min<size_t>MerryMage
2020-06-18shared_font: Service::NS::EncryptSharedFont takes a size_t&MerryMage
2020-06-18Move SHA256Hash to its original positionVolcaEM
It's not needed to have it in its previous position anymore
2020-06-17arm_dynarmic_cp15: Implement CNTPCTMerryMage
2020-06-17arm_dynarmic_cp15: Update CP15MerryMage
2020-06-17arm_dynarmic_32: InterpreterFallback should never happenMerryMage
2020-06-16Remove unnecessary pragmasVolcaEM
2020-06-16Revert IsValidNRO refactor but make it more readableVolcaEM
2020-06-16Merge pull request #3966 from Morph1984/hide-internal-resolution-uibunnei
yuzu/frontend: Remove internal resolution option
2020-06-16Update assert stringVolcaEM
2020-06-14Merge pull request #4070 from ogniK5377/GetTPCMasks-fixbunnei
nvdrv: Fix GetTPCMasks for ioctl3
2020-06-14Clang-format againVolcaEM
2020-06-14Use consistent variable namesVolcaEM
2020-06-14Clang-formatVolcaEM
2020-06-14Make assert strings consistentVolcaEM
2020-06-14Attempt to fix crashes in SSBU and refactor IsValidNROVolcaEM
2020-06-14Merge pull request #4069 from ogniK5377/total-phys-membunnei
kernel: Account for system resource size for memory usage
2020-06-12Merge pull request #4010 from ogniK5377/reserve-always-breakbunnei
kernel: ResourceLimit::Reserve remove useless while loop
2020-06-10nvdrv: Fix GetTPCMasks for ioctl3David Marcec
Fixes animal crossing svcBreak on launch
2020-06-10kernel: Account for system resource size for memory usageDavid Marcec
GetTotalPhysicalMemoryAvailableWithoutSystemResource & GetTotalPhysicalMemoryUsedWithoutSystemResource seem to subtract the resource size from the usage.
2020-06-06yuzu/frontend: Remove internal resolution optionMorph
2020-06-04service: nvhost_vic: Ignore Submit commands.bunnei
2020-06-04nvdrv: Stub nvdec/vic ioctls to bypass nvdec moviesZach Hilman
2020-06-04Merge pull request #4044 from ogniK5377/handle-not-signalled-errbunnei
Downgrade "handle not signaled" error to trace
2020-06-04Merge pull request #4009 from ogniK5377/macro-jit-prodbunnei
video_core: Implement Macro JIT
2020-06-04Downgrade "handle not signaled" error to traceDavid Marcec
clogs logs quite a bit
2020-06-02Address review commentsVolcaEM
2020-06-01Clang-formatVolcaEM
2020-06-01hid: Stub GetXpadIDsVolcaEM
Allows Minecraft: Nintendo Switch Edition (a.k.a. old Minecraft) to boot and go ingame
2020-05-31Add comment to nrr_kindVolcaEM
According to Atmosphére (https://github.com/Atmosphere-NX/Atmosphere/blob/c7026b90940a1d88f9c10a6d98263bf22e654fa5/libraries/libstratosphere/include/stratosphere/ro/ro_types.hpp), nrr_kind (Atmosphére calls it "type") is 7.0.0+
2020-05-31ldr: Update NRR/NRO structs VolcaEM
This was based on Switchbrew pages: https://switchbrew.org/wiki/NRR https://switchbrew.org/wiki/NRO
2020-05-30Implement macro JITDavid Marcec
2020-05-29kernel: ResourceLimit::Reserve remove useless while loopDavid Marcec
Timeout is a u64, it will always be >= 0
2020-05-28Merge pull request #4002 from lat9nq/fix-nix-mod-directoriesbunnei
patch_manager: Add support for case-sensitivity on Linux
2020-05-28Make copying directory string more conciselat9nq
2020-05-28Address requested changeslat9nq
2020-05-27*nix systems can read any-case patch directorieslat9nq
Changes many patch_manager functions to use a case-less variant of GetSubdirectory. Fixes patches not showing up on *nix systems when patch directories are named with odd cases, i.e. `exeFS'.
2020-05-24Merge pull request #3964 from ReinUsesLisp/arb-integrationbunnei
renderer_opengl: Add assembly program code paths
2020-05-21clang-formatVolcaEM
2020-05-21nifm: correct assert in CreateTemporaryNetworkProfileVolcaEM
This has been wrong since https://github.com/yuzu-emu/yuzu/commit/0432af5ad1ec34f02071f6fdc5fc78149b059f18 I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong: NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData) NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-20Merge pull request #3946 from ogniK5377/sysverdat-10-0-2bunnei
file_sys: Update SystemVersion archive to version 10.0.2
2020-05-20crypto: Make KeyManager a singleton classFearlessTobi
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list. With this change, it is only loaded once. On my system, this decreased game list loading times by a factor of 20.
2020-05-19yuzu: Add frontend settings for assembly shadersReinUsesLisp
Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them.
2020-05-19Merge pull request #3926 from ogniK5377/keyboard-statesbunnei
hid: Clear keyboard states & fix logic issue
2020-05-16Merge pull request #3665 from bunnei/device-savebunnei
FS: Improve emulation of device saves
2020-05-16file_sys: Update SystemVersion archive to version 10.0.2David Marcec
2020-05-16nv_flinger: Use enum for pixel format instead of u32David Marcec
2020-05-15frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)Morph
2020-05-12time_zone: Use std::chrono::seconds for strong typing.bunnei