| Age | Commit message (Collapse) | Author |
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partition_data_manager: Make data arrays constexpr
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address_arbiter/scheduler: Resolve sign conversion warnings
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Cleans up the callsites in other functions.
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VAddr will always be 64-bit, so there's no need to take a trivial
primitive alias by reference.
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With C++20 we can simplify the erasing idiom.
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We can just return zero here.
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Same behavior, but makes the member being assigned obvious.
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Fills in some hashes that were previously unhandled.
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Previously the constructor for all of these would run at program
startup, consuming time before the application can enter main().
This is also particularly dangerous, given the logging system wouldn't
have been initialized properly yet, yet the program would use the logs
to signify an error.
To rectify this, we can replace the literals with constexpr functions
that perform the conversion at compile-time, completely eliminating the
runtime cost of initializing these arrays.
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We can use sizeof to make it obvious at the call site where the value is
coming from.
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Same behavior, less template instantiations.
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- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
anyway. This is Linux-specific, as the Apple and BSD versions of
`pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
"yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
fits into the Linux limit. Some other thread names are also cut off,
but I didn't bother addressing them as you can guess them from the
truncated versions. For a CPU thread, truncation means you can't see
which core it is!
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ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
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aes_util: Allow SetIV() to be non-allocating
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buffer_queue: Make use of designated initializers/std::nullopt where applicable
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These functions are only ever used internally as implementation details
for GenerateRandomRange(), so these can be given internal linkage.
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Resolves a few compiler warnings.
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Makes our type conversion explicit.
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common/atomic_ops: Don't cast away volatile from pointers
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It's undefined behavior to use non-trivially copyable objects with
std::memcpy, so we can add asserts to catch usages of these at
compile-time.
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We can add a helper function to make creation of these files nicer.
While we're at it, we can eliminate an unnecessary std::array copy in
the constructor. This makes the overhead on some of these functions way
less intensive, given some arrays were quite large.
e.g. The timezone location names are 9633 bytes in size.
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loader: Make IdentifyFile typesafe
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time_zone_binary: Make use of designated initializers
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vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
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hle: nvdrv: Rewrite of GPU memory management.
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perf_stats: Mark GetMeanFrametime() as const
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patch_manager: Resolve -Wignored-qualifier warnings
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yuzu: Resolve C++20 deprecation warnings related to lambda captures
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profile_manager: Make use of designated initializers
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dmnt_cheat_vm: Make use of designated initializers
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fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
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In a few places, the data to be set as the IV is already within an array.
We shouldn't require this data to be heap-allocated if it doesn't need
to be. This allows certain callers to reduce heap churn.
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service/ldr: Resolve sign mismatch warnings
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registered_cache: Resolve -Wmaybe_uninitialized warnings
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sm: Make use of IsBaseOf for GetService
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Same behavior, but allows us to avoid a now-unnecessary zero
initialization.
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The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.
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C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
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We were performing an int < size_t comparison. We can just correct the
type of the induction variable.
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file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
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Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
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Allows some implementations to completely avoid unnecessarily zeroing
out the internal buffer.
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More compact code.
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Allows for more compact code.
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Same behavior, minus a hand-rolled operator.
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Top level const will always be ignored in this case, so it can be
removed.
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