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program_metadata: Set a default resource size when a NPDM is not present
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program_metadata: Explicitly specify copy/move operators/functions
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SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
- Used by Pixel Game Maker Series Werewolf Princess Kaguya
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lm: Resolve -Wextra-semi warning
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acc/lbl: Remove unused variables
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aes_util: Make use of std::span
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Sets a default size of 0x1FE00000 bytes (510 MiB) for the system_resource_size when a NPDM is not present.
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emu_window: unsigned -> u32
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This is only a 2-tuple, so it can be converted over to the std::pair
class.
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This is more concise and consistent with the rest of the codebase.
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Allows us to simplify the interface quite a bit as it will handle
contiguous sequences for us.
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Avoids unnecessary default construction of an entry in cases where no
entry exists before overwriting the created entry.
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We can perform the lookup and then do the contains check by checking the
end iterator. The benefit of this is that if we *do* find an entry, then
we aren't hashing into the map again to find it.
We can also get rid of an unused std::vector temporary while we're at
it.
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Resolves a trivial warning with clang.
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The generation of the copy assignment operators are deprecated on being
generated when a user-provided destructor is present.
We can explicitly specify that we desire this behavior to keep the class
forward compatible with future standards.
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time: Fix GetClockSnapshotFromSystemClockContext
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general: Write buffers before pushing raw arguments
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npad: Remove duplicated class member variable
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For consistency with the rest of the service implementations
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Reduces some verbosity and centralizes the function details in one spot.
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If anything happened to call arp functions in the wrong order and called
IRegistrar's Issue function before SetApplicationLaunchProperty, we'd
read from an uninitialized ApplicationLaunchProperty instance.
Instead, we can always initialize it so if this does happen, then the
outcome of doing such a thing is at least consistently reproducible.
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ControllerBase already has a System reference that can be accessed from
this class, so we can get rid of this to make the class layout a little
more straightforward.
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This removes an incorrect alignment usage and corrects the positions of the popped parameters.
- Fixes Super Kirby Clash crashing on boot
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Fixes the softlock after the controller applet exits in Mario Kart 8 Deluxe.
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nvdrv: Cleanup CDMA Processor on device closure
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We reset all the button states to 0 except the first index (which has all the buttons as pressed) to prevent a button hold being interpreted as a button that was pressed once on the first poll.
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Used by Monster Hunter Generations Ultimate
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Avoids unnecessary console spam when the inline software keyboard is used.
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core: settings: Add setting for debug assertions and disable by default.
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- Removes a dependency on core and input_common from common.
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- This is a developer-only setting and no longer needs to be enabled by default.
- Also adds "use_auto_stub" setting to SDL frontend while we are here.
- Supersedes #1340.
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kernel/process: Replace process resource limit instance with the kernel's resource limit
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resource limit
This commit addresses the inaccurate behavior of kernel processes creating their own resource limit, rather than utilizing the kernel's system-wide resource limit instance.
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This function has a void return value, so this attribute doesn't apply
to it.
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configure_graphics: Add Borderless Windowed fullscreen mode
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service: time: Setup the network clock with the local clock context
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service: time: Fix CalculateStandardUserSystemClockDifferenceByUser
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pctl: Rework how pctl works to be more accurate
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externals: Search for shared opus installation.
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