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2018-07-19hid: Use a ranged-for loops in UpdatePadCallbackLioncash
Modernizes the loops themselves while also getting rid of a signed/unsigned comparison in a loop condition.
2018-07-19hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts arrayLioncash
Gets rid of the use of a magic constant
2018-07-19Merge pull request #713 from lioncash/filesysbunnei
filesystem: Minor changes
2018-07-19Merge pull request #694 from lioncash/warnbunnei
loader/{nro, nso}: Resolve compilation warnings
2018-07-19Filesystem: Return EntryType::Directory for the root directory.Subv
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19loader: Amend Doxygen commentsLioncash
These weren't adjusted when VFS was introduced
2018-07-19loader/nso: Check if read succeeded in IdentifyFile() before checking magic ↵Lioncash
value We should always assume the filesystem is volatile and check each IO operation. While we're at it reorganize checks so that early-out errors are near one another.
2018-07-19hle/service: Make constructors explicit where applicableLioncash
Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services.
2018-07-19nvflinger: Emplace Display instances directlyLioncash
We can use emplace_back to construct the Display instances directly, instead of constructing them separately and copying them, avoiding the need to copy std::string and std::vector instances that are part of the Display struct.
2018-07-19Merge pull request #703 from lioncash/constbunnei
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19Merge pull request #702 from lioncash/initializebunnei
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19Merge pull request #701 from lioncash/movingbunnei
content_archive: Minor changes
2018-07-19nvdrv: Take std::string by const reference in GetDevice()Lioncash
This is only ever used as a lookup into the device map, so we don't need to take the std::string instance by value here.
2018-07-19hle_ipc: Amend usage of buffer_index within one of HLERequestContext's ↵Lioncash
WriteBuffer() overloads Previously, the buffer_index parameter was unused, causing all writes to use the buffer index of zero, which is not necessarily what is wanted all the time. Thankfully, all current usages don't use a buffer index other than zero, so this just prevents a bug before it has a chance to spring.
2018-07-19fsp_srv: Remove unnecessary vector construction in IFile's Write() functionLioncash
We can avoid constructing a std::vector here by simply passing a pointer to the original data and the size of the copy we wish to perform to the backend's Write() function instead, avoiding copying the data where it's otherwise not needed.
2018-07-19fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() ↵Lioncash
function We were using a second std::vector as a buffer to convert another std::vector's data into a byte sequence, however we can just use pointers to the original data and use them directly with WriteBuffer, which avoids copying the data at all into a separate std::vector. We simply cast the pointers to u8* (which is allowed by the standard, given std::uint8_t is an alias for unsigned char on platforms that we support).
2018-07-19Merge pull request #699 from lioncash/vfsbunnei
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's ↵Lioncash
constructor Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19filesystem: Use std::string's empty() function instead of comparing against ↵Lioncash
a literal This is simply a basic value check as opposed to potentially doing string based operations (unlikely, but still, avoiding it is free).
2018-07-19filesystem: Remove pragma disabling global optimizationsLioncash
This was just an artifact missed during PR review.
2018-07-19fsp_srv: Make IStorage constructor explicitLioncash
Prevents implicit conversions.
2018-07-19fsp_srv: Add missing includesLioncash
Gets rid of relying on indirect inclusions.
2018-07-19fsp_srv: Resolve sign-mismatch warnings in assertion comparisonsLioncash
2018-07-19fsp_srv: Respect write length in Write()Lioncash
Previously we were just copying the data whole-sale, even if the length was less than the total data size. This effectively makes the actual_data vector useless, which is likely not intended. Instead, amend this to only copy the given length amount of data. At the same time, we can avoid zeroing out the data before using it by passing iterators to the constructor instead of a size.
2018-07-18Merge pull request #692 from lioncash/assignbunnei
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18Merge pull request #690 from lioncash/movebunnei
core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const ↵Lioncash
member function This function doesn't alter class state.
2018-07-18partition_filesystem: Ensure all class members of PartitionFilesystem are ↵Lioncash
initialized Previously is_hfs and pfs_header members wouldn't be initialized in the constructor, as they were stored in locals instead. This would result in things like GetName() and PrintDebugInfo() behaving incorrectly. While we're at it, initialize the members to deterministic values as well, in case loading ever fails.
2018-07-18content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const referenceLioncash
There's no need to take this by value when it's possible to avoid unnecessary copies entirely like this.
2018-07-18content_archive: Add missing standard includesLioncash
2018-07-18content_archive: std::move VirtualFile in NCA's constructorLioncash
Gets rid of unnecessary atomic reference count incrementing and decrementing.
2018-07-18vfs: Deduplicate accumulation code in VfsDirectory's GetSize()Lioncash
We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18Merge pull request #691 from lioncash/guardbunnei
service/prepo: Add missing header guard
2018-07-18loader/nro: Resolve sign mismatch warningsLioncash
2018-07-18loader/nso: Remove unnecessary vector resizesLioncash
We can just initialize these vectors directly via their constructor.
2018-07-18loader/nso: Resolve sign mismatch warningsLioncash
2018-07-18Merge pull request #688 from lioncash/commabunnei
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18Merge pull request #693 from lioncash/unusedbunnei
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18Merge pull request #687 from lioncash/instancebunnei
core: Don't construct instance of Core::System, just to access its live instance
2018-07-18Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-18core/memory: Remove unused function GetSpecialHandlers() and an unused ↵Lioncash
variable in ZeroBlock()
2018-07-18address_arbiter: Correct assignment within an assertion statement in ↵Lioncash
WakeThreads() This was introduced within 4f81bc4e1bd12e4df7410c6790ba818d8dbba9c0, and considering there's no comment indicating that this is intentional, this is very likely a bug.
2018-07-18service/prepo: Add missing header guardLioncash
2018-07-18vm_manager: Add missing commas to string literal array elements in ↵Lioncash
GetMemoryStateName() Without these, this would perform concatenation, which is definitely not what we want here.
2018-07-18core/memory, core/hle/kernel: Use std::move where applicableLioncash
Avoids pointless copies
2018-07-18core: Make System's default constructor privateLioncash
This makes it a compilation error to construct additional instances of the System class directly, preventing accidental wasteful constructions over and over.
2018-07-18core: Don't construct instance of Core::System, just to access its live instanceLioncash
This would result in a lot of allocations and related object construction, just to toss it all away immediately after the call. These are definitely not intentional, and it was intended that all of these should have been accessing the static function GetInstance() through the name itself, not constructed instances.
2018-07-18Fill in more fields in TouchScreenEntryTouchZach Hilman
2018-07-18Single touch supportZach Hilman
2018-07-17vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.bunnei