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structure.
The VFP registers are 64 bits each, and there are 32 of them.
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csnd_snd: Get rid of type punning
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Add stub functions for Initialize and GenerateRandomData in ssl:C
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Followup to #1102
Original author @mailwl
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Fix read and write register blocks in gdbstub
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Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
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gdbstub implementation
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Added CSND_ExecuteType0Commands stub.
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Implement FS_User::GetFreeBytes
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Loader: Implement NCCH encryption check
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Remove newlines in LOG_* calls
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The LOG_* function itself already appends one.
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Initial implementation of a game list
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Use a constexpr function for country initialization in service/cfg
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This fixes a TODO left over from when we supported MSVC 2013.
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Silence some clang warnings
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Verified against a 9.2.0-20 config save
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These blocks are required by various games to boot.
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