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2017-09-25Merge pull request #2948 from Subv/register_serviceB3n30
HLE/SRV: Implemented RegisterService.
2017-09-25Loader/NCCH: Add support for loading application updates (#2927)Max Thomas
* loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference
2017-09-25Services/UDS: Added a function to send EAPoL-Start packets (#2920)B3n30
* Services/UDS: Added a function to generate the EAPoL-Start packet body. * Services/UDS: Added filter for beacons. * Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread. * Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame. * fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections * fixup: fix damn clang-format
2017-09-24ARM_Interface: Implement PageTableChangedMerryMage
2017-09-24memory: Remove GetCurrentPageTablePointersMerryMage
2017-09-24memory: Add GetCurrentPageTable/SetCurrentPageTableMerryMage
Don't expose Memory::current_page_table as a global.
2017-09-24HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that ↵Subv
the Home Menu doesn't try to reboot the system. As per 3dbrew: "During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24HLE/APT: Prepare the APT Wakeup parameter when the game calls InitializeSubv
We need to know what is being run so we can set the APT parameter destination AppId correctly. Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24HLE/SRV: Implemented RegisterService.Subv
Now system modules can do more than just crash immediately on startup.
2017-09-18WebService: Verify username and token (#2930)B3n30
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
2017-09-16Merge pull request #2906 from Subv/ns_new_frameworkYuri Kunde Schlesner
Services/NS: Port ns:s to the new service framework.
2017-09-16Services/NS: Port ns:s to the new service framework.Subv
2017-09-15Merge pull request #2842 from Subv/switchable_page_tableB3n30
Kernel/Memory: Give each process its own page table and allow switching the current page table upon reschedule
2017-09-15CPU/Dynarmic: Disable the fast page-table access in dynarmic until it ↵Subv
supports switching page tables at runtime.
2017-09-15Kernel/Memory: Make IsValidPhysicalAddress not go through the current ↵Subv
process' virtual memory mapping.
2017-09-15Kernel/Threads: Don't clear the CPU instruction cache when performing a ↵Subv
context switch from an idle thread into a thread in the same process. We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the ↵Subv
current process' page table to obtain a pointer.
2017-09-11Merge pull request #2915 from wwylele/font-archive-2bunnei
APT: load different shared font depending on the region
2017-09-10Kernel/Memory: Switch the current page table when a new process is scheduled.Subv
2017-09-10Kernel/Memory: Give each Process its own page table.Subv
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-05Merge pull request #2831 from Subv/uds_authWeiyi Wang
Services/UDS: Handle beacon frames and the basic AP connection sequence frames.
2017-09-04Remove _flag in var namesmailwl
2017-09-04Mii Selector Applet: update Mii structuresmailwl
2017-09-03APT: load different shared font depending on the regionwwylele
2017-08-29Merge pull request #2899 from wwylele/touch-refactorbunnei
Refactor touch input into a TouchDevice
2017-08-29Merge pull request #2905 from danzel/fix-2902Sebastian Valle
Use recursive_mutex instead of mutex to fix #2902
2017-08-29Use recursive_mutex instead of mutex to fix #2902danzel
2017-08-27Services/UDS: Remove an old duplicated declaration of WifiPacket.Subv
2017-08-27Services/UDS: Handle the connection sequence packets.Subv
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData ↵Subv
is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-08-27Services/UDS: Add functions to generate 802.11 auth and assoc response frames.Subv
2017-08-25web_services: Refactor to remove dependency on Core.bunnei
2017-08-25qt: Add an option to view/regenerate telemetry ID.bunnei
2017-08-25settings: Add enable_telemetry, citra_username, and citra_token.bunnei
2017-08-25telemetry_session: Log telemetry ID.bunnei
2017-08-25SidebySide Layout (#2859)ThaMighty90
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele
2017-08-24HID: use TouchDevice for touch padwwylele
2017-08-23Merge pull request #2839 from Subv/global_kernel_lockJames Rowe
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-22Merge pull request #2893 from Subv/not_schedule_main_threadbunnei
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22Kernel/Memory: Acquire the global HLE lock when a memory read/write ↵Subv
operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state ↵Subv
between the cpu thread and any other possible threads that might touch the kernel (network thread, etc). This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-21Kernel/Threads: Don't immediately switch to the new main thread when loading ↵Subv
a new process. This is necessary for loading multiple processes at the same time. The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21GPU/Warnings: Explicitly cast the screen refresh ticks to u64.Subv
2017-08-21Warnings: Add UNREACHABLE macros to switches that contemplate all possible ↵Subv
values.
2017-08-21HLE/Applets: Fixed some conversion warnings when creating the framebuffer ↵Subv
shared memory objects.
2017-08-21CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ↵Subv
ExecuteInstructions.
2017-08-21Dyncom: Use size_t instead of int to store the instruction offsets in the ↵Subv
instruction cache. Fixes a few warnings.
2017-08-21Dyncom: Fixed a conversion warning when decoding thumb instructions.Subv
2017-08-19Merge pull request #2861 from wwylele/motion-refactorJames Rowe
Refactor MotionEmu into a InputDevice