| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-16 | clang-format | MerryMage | |
| 2018-01-16 | nso: Modify .bss size calculation logic | Rozlette | |
| 2018-01-15 | nso: Load subsdk4 if available. | bunnei | |
| 2018-01-14 | Add missing FileType declarations in GuessFromExtension and GetFileTypeString | Thog | |
| 2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | |
| 2018-01-07 | nso: Always load the filepath specified by the user. | bunnei | |
| 2017-10-22 | nso: Load more common submodules. | bunnei | |
| 2017-10-22 | memory: Support 32-bit paging, move heap address space up. | bunnei | |
| 2017-10-15 | core: Refactor MakeMagic usage and remove dead code. | bunnei | |
| 2017-10-14 | nso: Add a log for loading submodules. | bunnei | |
| 2017-10-12 | Remove more 3DS-specific code. | bunnei | |
| 2017-10-12 | Remove lots more 3DS-specific code. | bunnei | |
| 2017-10-09 | Merge remote-tracking branch 'upstream/master' into nx | bunnei | |
| # Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h | |||
| 2017-10-09 | loader: Various improvements for NSO/NRO loaders. | bunnei | |
| 2017-10-05 | loader: Add support for NRO, as well as various fixes and shared linker. | bunnei | |
| 2017-10-03 | nso: Fixes to support homebrew NSOs without a MOD header. | bunnei | |
| 2017-10-01 | file_sys, loader: add support for reading TMDs to determine app paths | shinyquagsire23 | |
| 2017-09-30 | nso: Refactor and allocate .bss section. | bunnei | |
| 2017-09-30 | loader: Add support for loading an NSO. | bunnei | |
| 2017-09-30 | elf: Check if machine is ARM. | bunnei | |
| 2017-09-26 | Loaders: Don't automatically set the current process every time we load an ↵ | Subv | |
| application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table. | |||
| 2017-09-25 | HLE/Archives: Allow multiple loaded applications to access their SelfNCCH ↵ | Subv | |
| archive independently. The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session. When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc). 3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time. | |||
| 2017-09-25 | Merge pull request #2952 from MerryMage/page-tables | B3n30 | |
| Switchable Page Tables | |||
| 2017-09-25 | Loader/NCCH: Add support for loading application updates (#2927) | Max Thomas | |
| * loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference | |||
| 2017-09-24 | memory: Add GetCurrentPageTable/SetCurrentPageTable | MerryMage | |
| Don't expose Memory::current_page_table as a global. | |||
| 2017-09-10 | Kernel/Memory: Give each Process its own page table. | Subv | |
| The loader is in charge of setting the newly created process's page table as the main one during the loading process. | |||
| 2017-08-19 | Added missing parts in libnetwork (#2838) | B3n30 | |
| * Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services. | |||
| 2017-08-03 | loader: Expose program title. | bunnei | |
| 2017-07-17 | telemetry: Log performance, configuration, and system data. | bunnei | |
| 2017-06-02 | Addressed Bunnei's review comments, and made some other tweaks: | TheKoopaKingdom | |
| - Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped. | |||
| 2017-06-02 | Created a whitelist of system archives to prevent false positives creating ↵ | TheKoopaKingdom | |
| dialogs. | |||
| 2017-06-02 | Made some changes from review comments: | TheKoopaKingdom | |
| - Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff. | |||
| 2017-06-02 | Fixed encrypted ROM error messages. | TheKoopaKingdom | |
| 2017-05-24 | telemetry: Log a few simple data fields throughout core. | bunnei | |
| 2017-05-07 | Remove ability to load symbol maps | Yuri Kunde Schlesner | |
| This was now mostly unused except by thread creation, which used a symbol of the entrypoint, if available, to name the thread. | |||
| 2017-03-08 | loader/ncch: less verbose log for loading game list. only log program ID ↵ | wwylele | |
| when booting | |||
| 2017-03-08 | loader: lower file name logging level | wwylele | |
| 2017-02-26 | Doxygen: Amend minor issues (#2593) | Mat M | |
| Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues. | |||
| 2017-02-13 | loader: use self NCCH archive | wwylele | |
| 2017-01-19 | loader: Add support for 3DSX special relocation types, fixes ↵ | Thomas Farr | |
| citra-emu/citra#2449 As per devkitPro/3dstools@47bea18 | |||
| 2017-01-04 | Fix some warnings (#2399) | Jonathan Hao | |
| 2016-12-29 | Merge pull request #2240 from wwylele/auto-region | bunnei | |
| Config: auto-select region and language | |||
| 2016-12-21 | loader: Remove duplicate docstrings. | bunnei | |
| 2016-12-15 | loader: Implement ReadProgramId | MerryMage | |
| 2016-12-07 | Config: auto-select region and language | wwylele | |
| 2016-11-27 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-11-19 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-10-20 | Fix typos | Ricardo de Almeida Gonzaga | |
| 2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
