| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-03 | deconstructed_rom_directory.cpp: Fix Typo | N00byKing | |
| 2018-03-31 | memory: Fix stack region. | bunnei | |
| 2018-03-19 | Clean Warnings (?) | N00byKing | |
| 2018-03-16 | kernel: Move stack region outside of application heap. | bunnei | |
| 2018-03-14 | core: Move process creation out of global state. | bunnei | |
| 2018-03-01 | Kernel: Store the program id in the Process class instead of the CodeSet class. | Subv | |
| There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them. | |||
| 2018-02-25 | loader: Check error on NPDM load, use TID for CodeSet | shinyquagsire23 | |
| 2018-02-25 | loader: Use NPDM information when loading NSOs | shinyquagsire23 | |
| 2018-02-14 | nso: Silence formatting specifier warnings | Lioncash | |
| 2018-02-14 | deconstructed_rom_directory: Silence formatting specifier warnings | Lioncash | |
| 2018-02-05 | Changed .istorage to .romfs | David Marcec | |
| 2018-01-21 | deconstructed_rom_directory: Implement istorage loading for RomFS. | bunnei | |
| 2018-01-20 | Merge pull request #92 from gdkchan/nro_refactor | bunnei | |
| Fix NRO entry point | |||
| 2018-01-20 | loader: Minor style fix in deconstructed_rom_directory | Rozlette | |
| 2018-01-20 | Merge pull request #117 from jroweboy/clang-format | bunnei | |
| Clang format as a build target | |||
| 2018-01-20 | Format: Run the new clang format on everything | James Rowe | |
| 2018-01-20 | loader: Clean up ctors and includes. | bunnei | |
| 2018-01-20 | loader: Add DeconstructedRomDirectory for game dumps. | bunnei | |
| 2018-01-20 | loader: Refactor to also pass filepath into IdentifyType. | bunnei | |
| 2018-01-20 | nso: Remove code specific to directory loading. | bunnei | |
| 2018-01-18 | Fix NRO Entry Point | gdkchan | |
| 2018-01-17 | Fix NRO loading | gdkchan | |
| 2018-01-17 | Remove relocation on NSO/NRO | gdkchan | |
| 2018-01-16 | Merge pull request #44 from Rozelette/master | bunnei | |
| nso: Modify .bss size calculation logic | |||
| 2018-01-16 | clang-format | MerryMage | |
| 2018-01-16 | nso: Modify .bss size calculation logic | Rozlette | |
| 2018-01-15 | nso: Load subsdk4 if available. | bunnei | |
| 2018-01-14 | Add missing FileType declarations in GuessFromExtension and GetFileTypeString | Thog | |
| 2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | |
| 2018-01-07 | nso: Always load the filepath specified by the user. | bunnei | |
| 2017-10-22 | nso: Load more common submodules. | bunnei | |
| 2017-10-22 | memory: Support 32-bit paging, move heap address space up. | bunnei | |
| 2017-10-15 | core: Refactor MakeMagic usage and remove dead code. | bunnei | |
| 2017-10-14 | nso: Add a log for loading submodules. | bunnei | |
| 2017-10-12 | Remove more 3DS-specific code. | bunnei | |
| 2017-10-12 | Remove lots more 3DS-specific code. | bunnei | |
| 2017-10-09 | Merge remote-tracking branch 'upstream/master' into nx | bunnei | |
| # Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h | |||
| 2017-10-09 | loader: Various improvements for NSO/NRO loaders. | bunnei | |
| 2017-10-05 | loader: Add support for NRO, as well as various fixes and shared linker. | bunnei | |
| 2017-10-03 | nso: Fixes to support homebrew NSOs without a MOD header. | bunnei | |
| 2017-10-01 | file_sys, loader: add support for reading TMDs to determine app paths | shinyquagsire23 | |
| 2017-09-30 | nso: Refactor and allocate .bss section. | bunnei | |
| 2017-09-30 | loader: Add support for loading an NSO. | bunnei | |
| 2017-09-30 | elf: Check if machine is ARM. | bunnei | |
| 2017-09-26 | Loaders: Don't automatically set the current process every time we load an ↵ | Subv | |
| application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table. | |||
| 2017-09-25 | HLE/Archives: Allow multiple loaded applications to access their SelfNCCH ↵ | Subv | |
| archive independently. The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session. When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc). 3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time. | |||
| 2017-09-25 | Merge pull request #2952 from MerryMage/page-tables | B3n30 | |
| Switchable Page Tables | |||
| 2017-09-25 | Loader/NCCH: Add support for loading application updates (#2927) | Max Thomas | |
| * loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference | |||
| 2017-09-24 | memory: Add GetCurrentPageTable/SetCurrentPageTable | MerryMage | |
| Don't expose Memory::current_page_table as a global. | |||
| 2017-09-10 | Kernel/Memory: Give each Process its own page table. | Subv | |
| The loader is in charge of setting the newly created process's page table as the main one during the loading process. | |||
