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AgeCommit message (Collapse)Author
2017-05-24telemetry: Log a few simple data fields throughout core.bunnei
2017-05-07Remove ability to load symbol mapsYuri Kunde Schlesner
This was now mostly unused except by thread creation, which used a symbol of the entrypoint, if available, to name the thread.
2017-03-08loader/ncch: less verbose log for loading game list. only log program ID ↵wwylele
when booting
2017-03-08loader: lower file name logging levelwwylele
2017-02-26Doxygen: Amend minor issues (#2593)Mat M
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2017-02-13loader: use self NCCH archivewwylele
2017-01-19loader: Add support for 3DSX special relocation types, fixes ↵Thomas Farr
citra-emu/citra#2449 As per devkitPro/3dstools@47bea18
2017-01-04Fix some warnings (#2399)Jonathan Hao
2016-12-29Merge pull request #2240 from wwylele/auto-regionbunnei
Config: auto-select region and language
2016-12-21loader: Remove duplicate docstrings.bunnei
2016-12-15loader: Implement ReadProgramIdMerryMage
2016-12-07Config: auto-select region and languagewwylele
2016-11-27Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-19Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-10-20Fix typosRicardo de Almeida Gonzaga
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot
Also rewrite Qt wrappers to use those.
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot
2016-05-21Loader: Add a GetFileType method to get the type of a loaded fileEmmanuel Gil Peyrot
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-08Merge pull request #1766 from Subv/log_cpubunnei
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-07Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).Subv
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-06fix:return proper errorwwylele
2016-05-04add icon & title to game listwwylele
2016-04-23ncch: Use correct format specifier (for long long uint)Sam Spilsbury
2016-04-16core: Clean out some unnecessary header includesLioncash
2016-04-14ncch:only decompress .code sectionwwylele
2016-04-05Merge pull request #1643 from MerryMage/make_uniqueMathew Maidment
Common: Remove Common::make_unique, use std::make_unique
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage
2016-03-21loader: Make MakeMagic constexprLioncash
2016-03-08Merge pull request #1344 from LittleWhite-tb/error-outputbunnei
Output errors in GUI
2016-03-08Improve error report from Init() functionsLittleWhite
Add error popup when citra initialization failed
2016-03-04Loader/NCCH: Log the program ID during loadingYuri Kunde Schlesner
This is useful for all sorts of things, but mainly to identify save folders more easily.
2016-03-03Display errors in GUI when loading ROM failedLittleWhite
2016-01-25elf: Don't cast away constLioncash
2015-10-20Merge pull request #1199 from Gareth422/encryption-checkbunnei
Loader: Implement NCCH encryption check
2015-10-10Loader: Change NCCH header types to be explicitly little-endianGareth Poole
2015-10-10Loader: Implement encryption checkGareth Poole
2015-10-09CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot
The LOG_* function itself already appends one.
2015-10-01Merge pull request #1095 from archshift/game-listbunnei
Initial implementation of a game list
2015-09-30Expose loader helper functions for identifying files.archshift
2015-09-21Implement 3dsx RomFSCruel
2015-09-10General: Fix up doxygen commentsLioncash
2015-08-15Properly indicate that CIA support is not implemented yetBenjamin Barenblat
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call it on a CIA file.
2015-08-15Give CIA file type a nameBenjamin Barenblat
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable Archive) files.
2015-07-25loader: Remove unnecessary else usagesLioncash