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2014-12-20License changepurpasmart96
2014-12-20Merge pull request #315 from chinhodado/masterbunnei
Clean up some warnings
2014-12-20Clean up some warningsChin
2014-12-20Common: Add a clone of std::make_uniqueYuri Kunde Schlesner
2014-12-17Filesystem/Archives: Implemented the SaveData archiveSubv
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-16FS.Archive: Clean up treatment of archives and their handlesYuri Kunde Schlesner
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
2014-12-16Service.FS: Do archive registration using IdCode instead of nameYuri Kunde Schlesner
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner
2014-12-08Loader: Add 3DSX supportichfly
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Emmanuel Gil Peyrot
or generated
2014-11-17core: Mark some hle functions as staticLioncash
These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static.
2014-09-17Common: Rename the File namespace to FileUtil, to match the filename and ↵Emmanuel Gil Peyrot
prevent collisions.
2014-09-11Merge pull request #99 from archshift/ext-checkbunnei
loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-08core: Prune redundant includesarchshift
2014-09-08Added string_util to common, small changes in loader.cpparchshift
2014-09-08loader.cpp: improved file extension checking, made Upper/LowerStr usefularchshift
Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-06ncch: Remove C-style struct typedefsLioncash
In C++ you can simply just declare it as is.
2014-09-06ncch: inline declare some variables in LZSS_DecompressLioncash
2014-08-28Loader: Added support for loading raw BIN executables.bunnei
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-07-04NCCH: Updated ExeFS memory allocation to be safer.bunnei
2014-07-04Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as ↵bunnei
"override".
2014-07-04Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final"bunnei
2014-07-04Loader: Updated read methods to be constbunnei
- Required "file" handle to be made local and explicitly opened/closed as needed
2014-07-04FileSys: Added preliminary support for applications reading the RomFS archive.bunnei
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-06-27Loader: Refactored interface such that data is no longer stored by loader.bunnei
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
2014-06-24Loader: Refactored loading functions to only read data from binary if called.bunnei
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
2014-06-24ELF: Refactored LoadInto(..) to use memcpy, removed unnecessary code.bunnei
2014-06-24Loader: Refactored use of const.bunnei
2014-06-24NCCH: Added RomFS loading.bunnei
2014-06-24NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections ↵bunnei
correctly. Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
2014-06-24Loader: Implemented AppLoader interface for abstracting application loading.bunnei
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-17NCCH: Changed decompression to load .code directly into memory rather than ↵bunnei
an intermediate buffer.
2014-06-17Elf: Removed unused macros, changed #include of "common.h" to just ↵bunnei
"common_types.h".
2014-06-16Loader: Cleaned up and removed unused code, refactored ELF namespace.bunnei
2014-06-16Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> ↵bunnei
spaces.
2014-06-16Loader: Added support for booting NCCH executables.bunnei
NCCH: Fixed typo in printing NCCH filename.
2014-06-16Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei