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path: root/src/core/loader/ncch.h
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2015-07-13Loader: Remove unnecessary pointer indirection to IOFileYuri Kunde Schlesner
2015-07-13FS: Stream RomFS from file instead of loading all of it to memorycondut
2015-05-08Loader/NCCH: Fix formatting of bracesYuri Kunde Schlesner
2015-05-08Kernel: Remove g_program_idYuri Kunde Schlesner
This has been obsoleted by the field in Process.
2015-05-08Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner
2015-05-07Common: Remove common.hYuri Kunde Schlesner
2015-04-27Services/Loader: Use more sensible log formats for certain functionspurpasmart96
along with more info being logged.
2015-03-15NCCH: Minor updates to the ncch headerpurpasmart96
2015-01-15Loader: Guess filetype from the magic, or fallback to the extension.Emmanuel Gil Peyrot
2015-01-15Loader: Keep a reference to the file and pass it to the correct AppLoader, ↵Emmanuel Gil Peyrot
instead of loading it multiple times.
2015-01-15Loader: Initialize the default NCCH values in the class declaration, not in ↵Emmanuel Gil Peyrot
the constructor.
2015-01-15Loader: Never forget to change is_loaded.Emmanuel Gil Peyrot
2014-12-20License changepurpasmart96
2014-12-17Filesystem/Archives: Implemented the SaveData archiveSubv
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Emmanuel Gil Peyrot
or generated
2014-09-06ncch: Remove C-style struct typedefsLioncash
In C++ you can simply just declare it as is.
2014-07-04Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as ↵bunnei
"override".
2014-07-04Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final"bunnei
2014-07-04Loader: Updated read methods to be constbunnei
- Required "file" handle to be made local and explicitly opened/closed as needed
2014-06-27Loader: Refactored interface such that data is no longer stored by loader.bunnei
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
2014-06-24Loader: Refactored loading functions to only read data from binary if called.bunnei
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
2014-06-24Loader: Refactored use of const.bunnei
2014-06-24NCCH: Added RomFS loading.bunnei
2014-06-24NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections ↵bunnei
correctly. Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
2014-06-24Loader: Implemented AppLoader interface for abstracting application loading.bunnei
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-16Loader: Added support for booting NCCH executables.bunnei
NCCH: Fixed typo in printing NCCH filename.