| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-06 | core, main.h: Abort on 32Bit ROMs (#309) | N00byKing | |
| * core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar | |||
| 2018-01-20 | loader: Clean up ctors and includes. | bunnei | |
| 2018-01-20 | loader: Add DeconstructedRomDirectory for game dumps. | bunnei | |
| 2018-01-20 | loader: Refactor to also pass filepath into IdentifyType. | bunnei | |
| 2017-10-15 | core: Refactor MakeMagic usage and remove dead code. | bunnei | |
| 2017-10-12 | Remove lots more 3DS-specific code. | bunnei | |
| 2017-10-09 | Merge remote-tracking branch 'upstream/master' into nx | bunnei | |
| # Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h | |||
| 2017-10-05 | loader: Add support for NRO, as well as various fixes and shared linker. | bunnei | |
| 2017-09-30 | loader: Add support for loading an NSO. | bunnei | |
| 2017-09-26 | Loaders: Don't automatically set the current process every time we load an ↵ | Subv | |
| application. The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table. | |||
| 2017-09-25 | Loader/NCCH: Add support for loading application updates (#2927) | Max Thomas | |
| * loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference | |||
| 2017-08-03 | loader: Expose program title. | bunnei | |
| 2017-06-02 | Addressed Bunnei's review comments, and made some other tweaks: | TheKoopaKingdom | |
| - Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped. | |||
| 2017-06-02 | Created a whitelist of system archives to prevent false positives creating ↵ | TheKoopaKingdom | |
| dialogs. | |||
| 2017-06-02 | Made some changes from review comments: | TheKoopaKingdom | |
| - Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff. | |||
| 2017-06-02 | Fixed encrypted ROM error messages. | TheKoopaKingdom | |
| 2017-02-26 | Doxygen: Amend minor issues (#2593) | Mat M | |
| Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues. | |||
| 2016-12-15 | loader: Implement ReadProgramId | MerryMage | |
| 2016-11-27 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-11-19 | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | |
| 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | |
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-05-21 | Loader: Split SMDH into its own header and import helpers from QGameList | Emmanuel Gil Peyrot | |
| Also rewrite Qt wrappers to use those. | |||
| 2016-05-21 | CitraQt: Simplify the game list loader code | Emmanuel Gil Peyrot | |
| 2016-05-21 | Loader: Add a GetFileType method to get the type of a loaded file | Emmanuel Gil Peyrot | |
| 2016-05-21 | Loader, Frontends: Refactor loader creation and game loading | Emmanuel Gil Peyrot | |
| This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing. | |||
| 2016-05-04 | add icon & title to game list | wwylele | |
| 2016-03-21 | loader: Make MakeMagic constexpr | Lioncash | |
| 2015-10-10 | Loader: Implement encryption check | Gareth Poole | |
| 2015-09-30 | Expose loader helper functions for identifying files. | archshift | |
| 2015-07-13 | Loader: Remove unnecessary pointer indirection to IOFile | Yuri Kunde Schlesner | |
| 2015-07-13 | FS: Stream RomFS from file instead of loading all of it to memory | condut | |
| 2015-06-28 | CitraQt: Cleanup includes. | Emmanuel Gil Peyrot | |
| 2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | |
| 2015-05-08 | Loader: Remove .bin file support | Yuri Kunde Schlesner | |
| It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation. | |||
| 2015-05-08 | Process: Rename StaticAddressMapping => AddressMapping | Yuri Kunde Schlesner | |
| 2015-05-08 | Kernel: Introduce skeleton Process class to hold process data | Yuri Kunde Schlesner | |
| 2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | |
| 2015-02-03 | core: Fix some warnings on OSX | Lioncash | |
| 2015-01-15 | Loader: Guess filetype from the magic, or fallback to the extension. | Emmanuel Gil Peyrot | |
| 2015-01-15 | Loader: Keep a reference to the file and pass it to the correct AppLoader, ↵ | Emmanuel Gil Peyrot | |
| instead of loading it multiple times. | |||
| 2014-12-20 | License change | purpasmart96 | |
| 2014-12-08 | Loader: Add 3DSX support | ichfly | |
| 2014-08-28 | Loader: Added support for loading raw BIN executables. | bunnei | |
| - Useful for debugging homebrew Qt: Updated GUI to support loading .bin files. | |||
| 2014-07-04 | NCCH: Updated ExeFS memory allocation to be safer. | bunnei | |
| 2014-07-04 | Loader: Updated read methods to be const | bunnei | |
| - Required "file" handle to be made local and explicitly opened/closed as needed | |||
| 2014-06-27 | Loader: Refactored interface such that data is no longer stored by loader. | bunnei | |
| NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’. | |||
| 2014-06-24 | Loader: Refactored loading functions to only read data from binary if called. | bunnei | |
| NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code. | |||
| 2014-06-24 | Loader: Refactored use of const. | bunnei | |
