| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-14 | Add missing FileType declarations in GuessFromExtension and GetFileTypeString | Thog | |
| 2017-10-12 | Remove more 3DS-specific code. | bunnei | |
| 2017-10-12 | Remove lots more 3DS-specific code. | bunnei | |
| 2017-10-09 | loader: Various improvements for NSO/NRO loaders. | bunnei | |
| 2017-10-05 | loader: Add support for NRO, as well as various fixes and shared linker. | bunnei | |
| 2017-09-30 | loader: Add support for loading an NSO. | bunnei | |
| 2017-03-08 | loader: lower file name logging level | wwylele | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-05-21 | CitraQt: Simplify the game list loader code | Emmanuel Gil Peyrot | |
| 2016-05-21 | Loader, Frontends: Refactor loader creation and game loading | Emmanuel Gil Peyrot | |
| This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing. | |||
| 2016-05-06 | fix:return proper error | wwylele | |
| 2016-05-04 | add icon & title to game list | wwylele | |
| 2016-04-05 | Common: Remove Common::make_unique, use std::make_unique | MerryMage | |
| 2016-03-08 | Improve error report from Init() functions | LittleWhite | |
| Add error popup when citra initialization failed | |||
| 2016-03-03 | Display errors in GUI when loading ROM failed | LittleWhite | |
| 2015-10-01 | Merge pull request #1095 from archshift/game-list | bunnei | |
| Initial implementation of a game list | |||
| 2015-09-30 | Expose loader helper functions for identifying files. | archshift | |
| 2015-09-21 | Implement 3dsx RomFS | Cruel | |
| 2015-09-10 | General: Fix up doxygen comments | Lioncash | |
| 2015-08-15 | Properly indicate that CIA support is not implemented yet | Benjamin Barenblat | |
| Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call it on a CIA file. | |||
| 2015-08-15 | Give CIA file type a name | Benjamin Barenblat | |
| Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable Archive) files. | |||
| 2015-07-25 | loader: Remove unnecessary else usages | Lioncash | |
| 2015-07-13 | Loader: Remove unnecessary pointer indirection to IOFile | Yuri Kunde Schlesner | |
| 2015-07-13 | FS: Stream RomFS from file instead of loading all of it to memory | condut | |
| 2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | |
| 2015-06-28 | Common: Fix FileUtil includes, and everything relying on those. | Emmanuel Gil Peyrot | |
| 2015-05-15 | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | |
| memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | |||
| 2015-05-08 | Loader: Remove .bin file support | Yuri Kunde Schlesner | |
| It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation. | |||
| 2015-05-08 | Process: Rename StaticAddressMapping => AddressMapping | Yuri Kunde Schlesner | |
| 2015-05-08 | Process: Support parsing of exheader kernel caps | Yuri Kunde Schlesner | |
| 2015-05-08 | Kernel: Remove g_program_id | Yuri Kunde Schlesner | |
| This has been obsoleted by the field in Process. | |||
| 2015-05-08 | Kernel: Introduce skeleton Process class to hold process data | Yuri Kunde Schlesner | |
| 2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | |
| 2015-02-12 | Build: Fixed some warnings | Subv | |
| 2015-02-10 | FS: Allow multiple instances of the same archive type to be open at once | Yuri Kunde Schlesner | |
| 2015-01-30 | loader: Add missing printf argument | Lioncash | |
| 2015-01-15 | Loader: Display the type of the file being loaded. | Emmanuel Gil Peyrot | |
| 2015-01-15 | Loader: Guess filetype from the magic, or fallback to the extension. | Emmanuel Gil Peyrot | |
| 2015-01-15 | Loader: Keep a reference to the file and pass it to the correct AppLoader, ↵ | Emmanuel Gil Peyrot | |
| instead of loading it multiple times. | |||
| 2015-01-15 | Loader: Don’t duplicate the docstring into the cpp file. | Emmanuel Gil Peyrot | |
| 2015-01-05 | Fix correct espace | Dante38490 | |
| 2015-01-05 | Add support load 3DS room | Dante38490 | |
| 2014-12-21 | Merge pull request #291 from purpasmart96/license | bunnei | |
| License change | |||
| 2014-12-20 | License change | purpasmart96 | |
| 2014-12-20 | Common: Add a clone of std::make_unique | Yuri Kunde Schlesner | |
| 2014-12-17 | Filesystem/Archives: Implemented the SaveData archive | Subv | |
| The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | |||
| 2014-12-16 | FS.Archive: Clean up treatment of archives and their handles | Yuri Kunde Schlesner | |
| - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles. | |||
| 2014-12-16 | Service.FS: Do archive registration using IdCode instead of name | Yuri Kunde Schlesner | |
| 2014-12-16 | HLE: Rename namespaces to match move & fix initialization order | Yuri Kunde Schlesner | |
