| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-10-01 | Merge pull request #8876 from FearlessTobi/multiplayer-part3 | bunnei | |
| ldn: Implement "local wireless" networked multiplayer | |||
| 2022-09-22 | sockets: Make fd member variable protected | Lioncash | |
| Other things shouldn't be able to directly mess around with the descriptor | |||
| 2022-09-20 | Address some review comments | FearlessTobi | |
| 2022-09-10 | yuzu: Multiple room UI improvements | german77 | |
| 2022-09-09 | ldn: Initial implementation | FearlessTobi | |
| 2022-08-27 | core/socket_proxy: Correct broadcast behavior | FearlessTobi | |
| Broadcasts should only be sent when the broadcast IP is used. They should also only be received when SO_BROADCAST is enabled. | |||
| 2022-08-15 | core/socket_proxy: Final nits | FearlessTobi | |
| 2022-08-15 | core: network: Address review comments | german77 | |
| 2022-08-15 | internal_network: Fix mingw compilation | FearlessTobi | |
| Apparently, "interface" is a reserved keyword on this compiler. | |||
| 2022-08-15 | core, yuzu: Address first part of review comments | FearlessTobi | |
| 2022-08-15 | core/socket_proxy: Fix compilation | FearlessTobi | |
| 2022-08-15 | Make copyright headers SPDX-compliant | FearlessTobi | |
| 2022-08-15 | core, network: Add ability to proxy socket packets | FearlessTobi | |
| 2022-07-25 | yuzu: Add ui files for multiplayer rooms | FearlessTobi | |
