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2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot
2015-05-22OpenGL renderertfarley
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-09Memory: Add GetPhysicalPointer helper functionYuri Kunde Schlesner
2015-05-07Common: Remove common.hYuri Kunde Schlesner
2015-05-01HW: Properly initialize and shutdown all modules.bunnei
2015-04-07gpu: Fix a missing format specifierLioncash
2015-04-02Services: Stubs and minor changespurpasmart96
2015-03-17Merge pull request #650 from Subv/scalingbunnei
GPU: Fixed the bit 25 in the display transfer flags.
2015-03-16GPU/DisplayTransfer: Made the scaling bits a single 2bit valueSubv
Rephrased some comments.
2015-03-14GPU: Implemented the flip_data (bit 0) bit in display transfers.Subv
2015-03-11Merge pull request #642 from bunnei/touchpadbunnei
Touchpad support
2015-03-10HID: Complete refactor of pad/touch input to fix threading issues.bunnei
2015-03-10Merge pull request #629 from archshift/lcdfbbunnei
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
2015-03-10GPU: Fixed the bit 25 in the display transfer flags.Subv
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-09Added LCD registers, and implementation for color filling in OGL code.archshift
2015-03-09Merge pull request #648 from Subv/fill_bitTony Wasserka
GPU: Use the correct position for the finished bit in memory fills
2015-03-09GPU: Use the correct position for the finished bit in memory fillsSubv
2015-03-09GPU: Corrected the 24 bit memory fills component orderSubv
2015-03-05Implement SetLcdForceBlack, move register enum to hw.harchshift
2015-03-03GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
2015-02-27Added RGBA5551 compatibility in the rasterizerarchshift
This allows Virtual Console games to display properly.
2015-02-26GPU: Implemented bits 3 and 1 from the display transfer flags.Subv
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-22GPU: Fixed RGBA8 as output format in a display transfer.Subv
Verified with hwtests
2015-02-22Merge pull request #471 from archshift/pp3ports3bunnei
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22GPU: Add support for more framebuffer formats in display transfers.Tony Wasserka
2015-02-22Merge pull request #594 from Subv/display_transferbunnei
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-21GPU: Fixed the RGBA8 input format and RGB8 output formatSubv
in Display Transfers, tested with hwtests.
2015-02-19Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.harchshift
2015-02-18GPU: Properly implement memory fills.Tony Wasserka
2015-02-15video_core: Implement the remaining framebuffer formats in the OpenGL renderer.Emmanuel Gil Peyrot
2015-02-10Asserts: break/crash program, fit to style guide; log.h->assert.harchshift
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-03core: Fix some warnings on OSXLioncash
2015-01-14GPU: Fix buffer overrun in Display TransfersYuri Kunde Schlesner
Display transfers with the horizontal downscaling flag were calculating the wrong output size, causing them to write double the amount of data intended. It is likely that this was perceived as correct due to a separate bug in calculating source indices which caused the image to be padded unless the previous bug was present. This fixes both issues, correcting flickering issues in 3dscraft, blargSnes and more (caused by the transfer overwriting the back buffer which followed) as well as potentially fixing other crashes.
2015-01-14GPU: Do periodic VBlank updates using CoreTimingYuri Kunde Schlesner
2015-01-14GPU: Correct wrong default framebuffer address for sub-screen.Yuri Kunde Schlesner
It appears this is a mistake, since the sub-screen has no right framebuffer.
2015-01-14GPU: Fire GPU interrupts at the correct places.Yuri Kunde Schlesner
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a HBlank interrupt and fired many more times than it should. They now both fire together at 60 Hz. This puzzlingly *improves* apparent framerate on many applications. A few other interrupts were being fired inside the GSP command processing instead of on the actual GPU register writes, so they were moved there, which should cover direct writes tho those registers not going through the GX command queue.
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner
2015-01-05DSP: Signal (faked) interrupt on every frame.bunnei
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2014-12-31GPU: Pseudo-implement horizontal scaling.Tony Wasserka
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-28GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei
2014-12-25GPU: Further improve synchronization.bunnei
2014-12-20License changepurpasmart96
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner
2014-12-09GPU: Fixed bug in command list size decoding.bunnei
2014-12-09Remove unused NDMA moduleYuri Kunde Schlesner
2014-11-27Fixed formatting and switch statement warningsvaguilar
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ↵Emmanuel Gil Peyrot
or generated
2014-10-29Merge pull request #162 from SeannyM/warning-fixesbunnei
Fix some warnings
2014-10-29Fix some warningsSean