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2014-10-29Renamed souce files of services to match port namesGareth Poole
2014-10-27Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift
2014-10-27Use configuration files to enable or disable the new dyncom interpreter.archshift
2014-10-12Rename GPU::Regs::FramebufferFormat to PixelFormatYuri Kunde Schlesner
This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
2014-10-07Fix warnings in video_coreLioncash
2014-09-13Core: Fix warnings in gpu.cppLioncash
2014-09-08core: Prune redundant includesarchshift
2014-08-30GPU: Improve frame synchronization, increases compatibility with both ↵bunnei
homebrew and retail applications.
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei
2014-08-25GPU: Fix a compiler warning about redundant semicolons.Tony Wasserka
2014-08-12Pica: Add command processor.Tony Wasserka
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than ↵Tony Wasserka
virtual ones. This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-06GPU: Updated g_last_ticks variable to be more descriptive (represents CPU ↵bunnei
tick count of last vertical line).
2014-08-06GPU: Updated horizontal sync line counter to use framebuffer height.bunnei
2014-08-05GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei
- Various other cleanups.
2014-08-05GSP: Implements preliminary command synchronization via GPU interrupts.bunnei
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-07-23Use uniform formatting when printing hexadecimal numbers.Tony Wasserka
2014-07-23Fix a few warnings.Tony Wasserka
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23GPU: Clarify display transfer code.Tony Wasserka
Also makes the illogical component order more obvious.
2014-07-23GPU: Add documentation.Tony Wasserka
2014-07-23RegisterSet: Simplify code by using structs for register definition instead ↵Tony Wasserka
of unions.
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka
2014-07-23GPU: Make framebuffer code format-aware.Tony Wasserka
2014-07-23GPU: Interface cleanup.Tony Wasserka
2014-07-23GPU: Initialize GPU registers to some sensible default state.Tony Wasserka
2014-07-23GPU: Emulate memory fills.Tony Wasserka
2014-07-23GPU: Add proper framebuffer register handling.Tony Wasserka
2014-07-23GPU: Properly implement display transfers.Tony Wasserka
2014-07-23GPU: Add display transfer configuration.Tony Wasserka
2014-07-23GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.Tony Wasserka
2014-07-22Use a more compatible choice of initial framebuffer addresses.Tony Wasserka
2014-06-14Merge branch 'threading' of https://github.com/bunnei/citrabunnei
Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
2014-06-13Core: Cleaned up SingleStep(), updated default LCD refresh to assume each ↵bunnei
instruction is ~3 cycles
2014-06-12GPU: Cleanup register definitions.Tony Wasserka
2014-06-12Rename LCD to GPU.Tony Wasserka
2014-06-12Pica: Add command list registers.Tony Wasserka
2014-05-28lcd: moved kFrameTicks to lcd.h for use in other modulesbunnei
2014-05-22lcd: added thread wait after (faked) vblank interrupt (would have) occurredbunnei
2014-04-27added code to LCD modules keep track of framebuffer location in FCRAM or VRAMbunnei
2014-04-26- changed HW IO map to use virtual addressesbunnei
- added hooks to catch LCD IO read/writes
2014-04-26added (fake) physical addresses for where to put framebuffer in VRAMbunnei
2014-04-17renamed hw_lcd module to just lcdbunnei
2014-04-17added NDMA hardware interfacebunnei
2014-04-12fixed hw write declarations to not be constbunnei
2014-04-10updated logging messagebunnei
2014-04-10cleaned up some logging messagesbunnei
2014-04-08fixed project includes to use new directory structurebunnei
2014-04-08got rid of 'src' folders in each sub-projectbunnei