| Age | Commit message (Collapse) | Author |
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review feedback.
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review feedback.
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- This is closer to pre-multicore behavior, and works a bit better.
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- This breaks things, and is unnecessary, since emulation will be done at this point.
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Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
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- Used by Immortals Fenyx Rising
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Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
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audio_core: Make shadowing and unused parameters errors
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Moves the audio code closer to enabling warnings as errors in general.
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hid: Check if applet_resource exists in InitializeVibrationDevice
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HID: Stub set and get NpadCommunicationMode
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Now there's only two meaningful instances left in core.
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Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
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nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
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nvservices: Reintroducee IoctlCtrl
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- This is used by Super Mario 3D All-Stars.
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* hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
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- Use .at() instead of raw indexing when dealing with untrusted indices.
- For the special case of WaitFence with syncpoint id UINT32_MAX,
instead of crashing, log an error and ignore. This is what I get when
running Super Mario Maker 2.
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svc: Remove unnecessary [[maybe_unused]] tag
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Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
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The parameter is used in this function, so this suppression isn't
necessary.
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