| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | |
| a | |||
| 2018-11-18 | am: Allow applets to push multiple and different channels of data | Zach Hilman | |
| 2018-11-18 | am: Implement ILibraryAppletAccessor IsCompleted and GetResult | Zach Hilman | |
| 2018-11-18 | am: Implement text check software keyboard mode | Zach Hilman | |
| Allows the game to verify and send a message to the frontend. | |||
| 2018-11-18 | am: Deglobalize software keyboard applet | Zach Hilman | |
| 2018-11-18 | am: Construct and use proper applets with ILibraryAppletAccessor | Zach Hilman | |
| Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case. | |||
| 2018-11-18 | am/applets: Add connector between frontend and AM applet classes | Zach Hilman | |
| Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor | |||
| 2018-11-18 | am/applets: Add Applet superclass to describe a generic applet | Zach Hilman | |
| Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet. | |||
| 2018-11-18 | am: Unstub ILibraryAppletAccessor::Start | Zach Hilman | |
| Now starts the applet provided in constructor. | |||
| 2018-11-18 | am: Implement PopInteractiveOutData and PushInteractiveInData | Zach Hilman | |
| Used by software keyboard applet for data transfer. | |||
| 2018-11-18 | am: Convert storage stack to vector | Zach Hilman | |
| std::stack was no longer suitable for non-trivial operations | |||
| 2018-11-18 | am: Move AM::IStorage to header | Zach Hilman | |
| Needs to be accessible by applet files. | |||
| 2018-11-18 | am: Move IStorageAccessor to header and update backing buffer | Zach Hilman | |
| Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed. | |||
| 2018-11-18 | am: Implement CreateTransferMemoryStorage | Zach Hilman | |
| Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided. | |||
| 2018-11-18 | svc: Implement svcCreateTransferMemory | Zach Hilman | |
| Seems to be used and created identically to SharedMemory, so just reuse that. | |||
| 2018-11-17 | ldr_ro: Add error check for memory allocation failure | Zach Hilman | |
| 2018-11-17 | vi: Implement TransactParcel for Disconnect and DetachBuffer | Zach Hilman | |
| Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it. | |||
| 2018-11-17 | Stubbed am:EnableApplicationCrashReport | MysticExile | |
| 2018-11-16 | Merge pull request #1711 from ogniK5377/bluetooth-lets-go | bunnei | |
| Added various bluetooth based cmds for palma | |||
| 2018-11-16 | Merge pull request #1719 from bunnei/hwopus-fix | bunnei | |
| hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters. | |||
| 2018-11-16 | hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters. | bunnei | |
| - Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee. | |||
| 2018-11-17 | Implemented CalculateStandardUserSystemClockDifferenceByUser | David Marcec | |
| Seems pokemon calls this sometimes and it caused "random crashes" | |||
| 2018-11-16 | kernel/errors: Clean up error codes | Lioncash | |
| Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable. | |||
| 2018-11-16 | Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed | Mat M | |
| Implement SetMemoryPermission | |||
| 2018-11-16 | Merge pull request #1632 from DarkLordZach/keys-manager-optimizations | bunnei | |
| game_list: Optimize game list refresh | |||
| 2018-11-16 | Merge pull request #1706 from lioncash/file-err | bunnei | |
| file_sys/errors: Clean up error code values | |||
| 2018-11-17 | Added various bluetooth based cmds for palma | David Marcec | |
| It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know. | |||
| 2018-11-17 | Added SetIsPalmaAllConnectable, SetPalmaBoostMode | David Marcec | |
| Currently unclear what these do yet, will be researched at a later time when we want to implement palma. | |||
| 2018-11-16 | Report resolution scaling support for vi and am | David Marcec | |
| Specifying an internal resolution in yuzu now will report the scaled changes to vi and am. | |||
| 2018-11-16 | file_sys/errors: Extract FS-related error codes to file_sys/errors.h | Lioncash | |
| Keeps filesystem-related error codes in one spot. | |||
| 2018-11-15 | Fixed priority switching edge case for handheld (#1675) | David | |
| * Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex | |||
| 2018-11-15 | Merge pull request #1699 from DarkLordZach/deterministic-rng-3 | bunnei | |
| csrng: Use random integer distribution instead of raw engine | |||
| 2018-11-15 | fsp_srv: Add support for using open source archive if not found in NAND | Zach Hilman | |
| 2018-11-15 | csrng: Use random integer distribution instead of raw engine | Zach Hilman | |
| Prevents returning the same value every single call. | |||
| 2018-11-15 | Merge pull request #1687 from lioncash/deduplication | bunnei | |
| kernel/thread: Deduplicate scheduler switching code | |||
| 2018-11-15 | Merge pull request #1618 from DarkLordZach/dump-nso | bunnei | |
| patch_manager: Add support for dumping uncompressed NSOs | |||
| 2018-11-15 | Merge pull request #1691 from lioncash/audren | bunnei | |
| service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate | |||
| 2018-11-15 | ldr_ro: Implement UnloadNro (command 1) | Zach Hilman | |
| Includes actual unmapping and address error checking. | |||
| 2018-11-15 | ldr_ro: Fully Implement LoadNro (command 0) | Zach Hilman | |
| Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data. | |||
| 2018-11-15 | ldr_ro: Implement UnloadNrr (command 3) | Zach Hilman | |
| Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR. | |||
| 2018-11-15 | ldr_ro: Fully implement LoadNrr (command 2) | Zach Hilman | |
| Includes parameter error checking, hash enforcement, initialization check, and max NRR load check. | |||
| 2018-11-15 | process: Make MirrorMemory take state to map new memory as | Zach Hilman | |
| Credits to Subv | |||
| 2018-11-15 | pl_u: Resize buffers in shared font data getter to what game requests | Zach Hilman | |
| Fixes unmapped spam in SMP and buffer size errors in some other games | |||
| 2018-11-14 | Merge pull request #1697 from lioncash/acc | bunnei | |
| acc/profile_manager: Minor cleanup-related changes | |||
| 2018-11-14 | Merge pull request #1696 from lioncash/acc-cond | bunnei | |
| service/acc: Correct error case within TrySelectUserWithoutInteraction() | |||
| 2018-11-14 | service/acc: Correct error case within TrySelectUserWithoutInteraction() | Lioncash | |
| empty() in this case will always return false, since the returned container is a std::array. Instead, check if all given users are invalid before returning the error code. | |||
| 2018-11-14 | profile_manager: Replace iterative loop with a ranged-for loop in ↵ | Lioncash | |
| ParseUserSaveFile() | |||
| 2018-11-14 | profile_manager: Move UUID Format function definitions into the cpp file | Lioncash | |
| Avoids relying on fmt always being indirectly included. | |||
| 2018-11-14 | Merge pull request #1690 from lioncash/nfp | bunnei | |
| nfp: Correct erroneous sizeof expression within GetTagInfo() | |||
| 2018-11-14 | Merge pull request #1689 from lioncash/break | bunnei | |
| hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate | |||
