| Age | Commit message (Collapse) | Author |
|
Tidies up namespace declarations
|
|
|
|
|
|
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
|
|
* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
|
|
pl_u: Use empty shared font if none is available.
|
|
- Makes games work in lieu of shared_font.bin.
|
|
- Used by Binding of Isaac.
|
|
vm_manager: Increase GetTotalMemoryUsage value.
|
|
- Gets Binding of Isaac running.
|
|
|
|
Service/HID: Stubbed out GetPlayerLedPattern
|
|
|
|
|
|
Various service name fixes - part 1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
|
|
hid: Write empty touch screen state.
|
|
|
|
|
|
|