| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-12-31 | SOC_U: Preliminary implementation of sockets. | Subv | |
| Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU | |||
| 2014-12-29 | APT:A: Some style changes | Subv | |
| 2014-12-29 | Archives: Implemented ExtSaveData and SharedExtSaveData | Subv | |
| They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. | |||
| 2014-12-28 | Kernel: New handle manager | Yuri Kunde Schlesner | |
| This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive. | |||
| 2014-12-28 | Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants | Yuri Kunde Schlesner | |
| 2014-12-28 | Rename ObjectPool to HandleTable | Yuri Kunde Schlesner | |
| 2014-12-25 | Merge pull request #339 from bunnei/fixup-gsp-synch | bunnei | |
| Fixup gsp synch | |||
| 2014-12-25 | Merge pull request #330 from purpasmart96/new_srv | bunnei | |
| More services & small clean ups | |||
| 2014-12-25 | ARM: Add a mechanism for faking CPU time elapsed during HLE. | bunnei | |
| - Also a few cleanups. | |||
| 2014-12-25 | More services & small clean ups | purpasmart96 | |
| 2014-12-23 | Stubbed IsSdmcWriteable to always return writeable. | archshift | |
| 2014-12-22 | Merge pull request #322 from chinhodado/master | bunnei | |
| More warning cleanups | |||
| 2014-12-21 | CFG: Fixed some warnings and errors in Clang | Subv | |
| 2014-12-21 | CFG: More style changes | Subv | |
| 2014-12-21 | CFGU: Indentation | Subv | |
| 2014-12-21 | CFG: Some indentation | Subv | |
| 2014-12-21 | CFG: Changed the CreateConfigInfoBlk search loop | Subv | |
| 2014-12-21 | CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp | Subv | |
| 2014-12-21 | CFG: Create a new subfolder cfg inside service to handle cfg | Subv | |
| Moved most of the shared CFG code there, implemented a few CFG:I functions | |||
| 2014-12-21 | CFGU: Some changes | Subv | |
| 2014-12-21 | CFGU: Addressed some issues. | Subv | |
| 2014-12-21 | CFGU: Addressed some comments. | Subv | |
| 2014-12-21 | Style: Addressed some comments | Subv | |
| 2014-12-21 | CFG_U: Use Common::make_unique instead of the std version | Subv | |
| 2014-12-21 | CFG:U: Implemented some more blocks | Subv | |
| 2014-12-21 | CFG: Implemented block 0x00070001 in the config savefile | Subv | |
| 2014-12-21 | CFGU: Use an absolute offset in the config savefile blocks | Subv | |
| 2014-12-21 | CFG: Load the Config savedata file if it already exists. | Subv | |
| 2014-12-21 | CFGU: Added block 0x000A0002 to the default savegame file | Subv | |
| That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further | |||
| 2014-12-21 | CFG: Refactored how the config file works. | Subv | |
| It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. | |||
| 2014-12-21 | CFG:U: Add some data to the 0x00050005 config block. | Subv | |
| Seems to allow some games to boot further, thanks @Normmatt for sharing this information | |||
| 2014-12-21 | CFG: Implemented the GetConfigInfoBlk2 function. | Subv | |
| Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS | |||
| 2014-12-21 | Merge pull request #291 from purpasmart96/license | bunnei | |
| License change | |||
| 2014-12-21 | More warning cleanups | Chin | |
| 2014-12-21 | Merge pull request #271 from archshift/createf | bunnei | |
| Added CreateFile to the FS_USER service | |||
| 2014-12-21 | Added CreateFile to the FS_USER service | archshift | |
| Tested with hwtests. | |||
| 2014-12-20 | License change | purpasmart96 | |
| 2014-12-20 | Thread: Wait current thread on svc_SleepThread | bunnei | |
| - Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear | |||
| 2014-12-20 | Merge pull request #316 from yuriks/thread-handle | bunnei | |
| Kernel: Implement support for current thread pseudo-handle | |||
| 2014-12-20 | Merge pull request #315 from chinhodado/master | bunnei | |
| Clean up some warnings | |||
| 2014-12-20 | Clean up some warnings | Chin | |
| 2014-12-20 | Common: Add a clone of std::make_unique | Yuri Kunde Schlesner | |
| 2014-12-20 | Kernel: Implement support for current thread pseudo-handle | Yuri Kunde Schlesner | |
| This boots a few (mostly Nintendo 1st party) games further. | |||
| 2014-12-19 | Merge pull request #306 from Subv/even_more_savedata | bunnei | |
| SaveData: Added some documentation to FormatSaveData | |||
| 2014-12-19 | FS_U: Added the command to the docs of SaveData functions | Subv | |
| 2014-12-18 | Merge pull request #302 from purpasmart96/flushshutup | bunnei | |
| GSP_GPU: Shut up FlushDataCache | |||
| 2014-12-18 | GSP_GPU: Shut up FlushDataCache | purpasmart96 | |
| 2014-12-18 | Merge pull request #308 from Subv/more_savedata | bunnei | |
| SystemSaveData: Fixed a typo that was segfaulting | |||
| 2014-12-18 | SystemSaveData: Fixed a typo that was segfaulting | Subv | |
| 2014-12-18 | Merge pull request #301 from Subv/more_savedata | bunnei | |
| SaveData: Implemented the SystemSaveData archive. | |||
